Implement slash commands for playback control
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
package commands
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"github.com/disgoorg/disgo/discord"
|
||||
"github.com/disgoorg/disgo/events"
|
||||
)
|
||||
|
||||
type ShuffleCommand struct {
|
||||
deps *Dependencies
|
||||
}
|
||||
|
||||
func NewShuffleCommand(deps *Dependencies) *ShuffleCommand {
|
||||
return &ShuffleCommand{deps: deps}
|
||||
}
|
||||
|
||||
func (c *ShuffleCommand) Definition() discord.ApplicationCommandCreate {
|
||||
return discord.SlashCommandCreate{
|
||||
Name: "shuffle",
|
||||
Description: "Shuffles the upcoming tracks in the queue",
|
||||
}
|
||||
}
|
||||
|
||||
func (c *ShuffleCommand) Execute(ctx context.Context, event *events.ApplicationCommandInteractionCreate) error {
|
||||
gid, err := requirePlaybackAccess(c.deps.Discord, event)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
count := c.deps.Music.Guild(gid).Shuffle()
|
||||
if count == 0 {
|
||||
return reply(event, "The queue is empty, nothing to shuffle.")
|
||||
}
|
||||
return reply(event, fmt.Sprintf("Shuffled **%d** queued track(s).", count))
|
||||
}
|
||||
Reference in New Issue
Block a user