Simplify infrastructure services and move all recurring jobs to Hangfire

This commit is contained in:
2026-09-24 12:18:57 +02:00
parent 0fa033faff
commit 0cba32f776
24 changed files with 361 additions and 413 deletions
@@ -7,53 +7,41 @@ using Musify.Infrastructure.Configuration;
namespace Musify.Infrastructure.Services;
public partial class AudioService(ILogger<AudioService> logger,
public sealed partial class AudioTranscoderService(
ILogger<AudioTranscoderService> logger,
AudioConfiguration audioConfiguration)
: IAudioTranscoderService
{
private record FfmpegExecutionResult(int ExitCode, string StandardOutput, string StandardError);
private sealed record FfmpegExecutionResult(int ExitCode, string StandardOutput, string StandardError);
[GeneratedRegex(@"Duration:\s*(\d+):(\d{2}):(\d{2}(?:\.\d+)?)", RegexOptions.IgnoreCase)]
private static partial Regex DurationRegex();
public async Task<AudioTranscodeResult> TranscodeToAudioFileAsync(Stream audioStream, string destinationPath, CancellationToken cancellationToken)
{
try
Directory.CreateDirectory(destinationPath);
logger.LogInformation("Starting audio transcoding for {DestinationPath}", destinationPath);
var executionResult = await ExecuteFfmpegAsync(
BuildAudioFileArguments(destinationPath, audioConfiguration.Ffmpeg),
destinationPath,
audioStream,
"TranscodeToAudioFile",
cancellationToken);
if (executionResult.ExitCode != 0)
{
Directory.CreateDirectory(destinationPath);
logger.LogInformation("Starting audio transcoding for {DestinationPath}", destinationPath);
var executionResult = await ExecuteFfmpegWithInputAsync(
BuildAudioFileArguments(destinationPath, audioConfiguration.Ffmpeg),
destinationPath,
audioStream,
"TranscodeToAudioFile",
cancellationToken);
if (executionResult.ExitCode != 0)
{
logger.LogError("Audio transcoding failed with exit code {ExitCode}. Output: {StandardOutput}, Error: {StandardError}",
executionResult.ExitCode, executionResult.StandardOutput, executionResult.StandardError);
return new AudioTranscodeResult(executionResult.ExitCode, TimeSpan.Zero);
}
logger.LogInformation("Audio transcoding completed for {DestinationPath}", destinationPath);
var outputPath = Path.Combine(destinationPath, audioConfiguration.Ffmpeg.OutputFileName);
var duration = await GetAudioDurationAsync(outputPath, cancellationToken);
return new AudioTranscodeResult(executionResult.ExitCode, duration);
}
catch (TimeoutException timeoutException)
{
logger.LogError(timeoutException, "Audio transcoding timed out after {Timeout} for {DestinationPath}", audioConfiguration.TranscodingTimeout, destinationPath);
throw;
}
catch (Exception exception)
{
logger.LogError(exception, "Failed to transcode audio for {DestinationPath}", destinationPath);
throw;
logger.LogError("Audio transcoding failed with exit code {ExitCode}. Output: {StandardOutput}, Error: {StandardError}",
executionResult.ExitCode, executionResult.StandardOutput, executionResult.StandardError);
return new AudioTranscodeResult(executionResult.ExitCode, TimeSpan.Zero);
}
logger.LogInformation("Audio transcoding completed for {DestinationPath}", destinationPath);
var outputPath = Path.Combine(destinationPath, audioConfiguration.Ffmpeg.OutputFileName);
var duration = await GetAudioDurationAsync(outputPath, cancellationToken);
return new AudioTranscodeResult(executionResult.ExitCode, duration);
}
private async Task<TimeSpan> GetAudioDurationAsync(string filePath, CancellationToken cancellationToken)
@@ -61,6 +49,7 @@ public partial class AudioService(ILogger<AudioService> logger,
var executionResult = await ExecuteFfmpegAsync(
BuildProbeDurationArguments(filePath),
Path.GetDirectoryName(filePath) ?? Environment.CurrentDirectory,
input: null,
"ProbeAudioDuration",
cancellationToken);
@@ -75,37 +64,14 @@ public partial class AudioService(ILogger<AudioService> logger,
return new TimeSpan(hours, minutes, 0) + TimeSpan.FromSeconds(seconds);
}
private async Task<FfmpegExecutionResult> ExecuteFfmpegWithInputAsync(
string arguments,
string workingDirectory,
Stream inputStream,
string operationName,
CancellationToken cancellationToken)
{
using var process = BuildProcess(arguments, workingDirectory, redirectStandardInput: true);
process.Start();
logger.LogDebug("[{Operation}] ffmpeg started (PID: {ProcessId}) in {WorkingDirectory}", operationName, process.Id, workingDirectory);
var outputTask = process.StandardOutput.ReadToEndAsync(cancellationToken);
var errorTask = process.StandardError.ReadToEndAsync(cancellationToken);
if (inputStream.CanSeek)
inputStream.Position = 0;
await inputStream.CopyToAsync(process.StandardInput.BaseStream, cancellationToken);
process.StandardInput.Close();
return await WaitForProcessResultAsync(process, outputTask, errorTask, operationName, cancellationToken);
}
private async Task<FfmpegExecutionResult> ExecuteFfmpegAsync(
string arguments,
string workingDirectory,
Stream? input,
string operationName,
CancellationToken cancellationToken)
{
using var process = BuildProcess(arguments, workingDirectory, redirectStandardInput: false);
using var process = BuildProcess(arguments, workingDirectory, redirectStandardInput: input != null);
process.Start();
logger.LogDebug("[{Operation}] ffmpeg started (PID: {ProcessId}) in {WorkingDirectory}", operationName, process.Id, workingDirectory);
@@ -113,6 +79,15 @@ public partial class AudioService(ILogger<AudioService> logger,
var outputTask = process.StandardOutput.ReadToEndAsync(cancellationToken);
var errorTask = process.StandardError.ReadToEndAsync(cancellationToken);
if (input != null)
{
if (input.CanSeek)
input.Position = 0;
await input.CopyToAsync(process.StandardInput.BaseStream, cancellationToken);
process.StandardInput.Close();
}
return await WaitForProcessResultAsync(process, outputTask, errorTask, operationName, cancellationToken);
}
@@ -148,11 +123,8 @@ public partial class AudioService(ILogger<AudioService> logger,
}
catch (OperationCanceledException) when (!cancellationToken.IsCancellationRequested)
{
logger.LogError("[{Operation}] ffmpeg timed out after {Timeout} (PID: {ProcessId})",
operationName, audioConfiguration.TranscodingTimeout, process.Id);
TryKillProcess(process);
throw new TimeoutException($"ffmpeg execution exceeded timeout {audioConfiguration.TranscodingTimeout}.");
throw new TimeoutException($"ffmpeg execution exceeded timeout {audioConfiguration.TranscodingTimeout} (PID: {process.Id}).");
}
var standardError = await errorTask;
@@ -171,9 +143,9 @@ public partial class AudioService(ILogger<AudioService> logger,
if (!process.HasExited)
process.Kill();
}
catch (Exception exception)
catch (InvalidOperationException exception)
{
logger.LogError(exception, "Failed to kill ffmpeg process (PID: {ProcessId})", process.Id);
logger.LogWarning(exception, "Could not kill ffmpeg process (PID: {ProcessId}); it had already exited", process.Id);
}
}