web-player: extract menu, paged list and play-all components from pages

This commit is contained in:
2026-09-24 11:51:14 +02:00
parent 8cb9386447
commit 1cad36b929
14 changed files with 306 additions and 297 deletions
+32 -63
View File
@@ -1,11 +1,10 @@
<script lang="ts">
import { playlistCover } from '$lib/utils/hrefs';
import { goto } from '$app/navigation';
import History from '@lucide/svelte/icons/history';
import Shuffle from '@lucide/svelte/icons/shuffle';
import ListMusic from '@lucide/svelte/icons/list-music';
import { player } from '$lib/player/player.svelte';
import { isQueueCurrent, playAllOrToggle, playShuffled } from '$lib/player/actions';
import { playShuffled } from '$lib/player/actions';
import type { Track } from '$lib/types';
import { mergeRecentlyPlayed } from '$lib/data/recentlyPlayed';
import { fetchPlaylistTracks } from '$lib/data/albums';
@@ -17,43 +16,20 @@
import SectionHeading from '$lib/components/ui/layout/SectionHeading.svelte';
import EmptyState from '$lib/components/ui/primitives/EmptyState.svelte';
import Button from '$lib/components/ui/primitives/Button.svelte';
import ContextMenu from '$lib/components/ui/overlay/ContextMenu.svelte';
import ListPlus from '@lucide/svelte/icons/list-plus';
import { createTrackMenu } from '$lib/state/menus.svelte';
import PlayAllButton from '$lib/components/ui/media/PlayAllButton.svelte';
import TrackContextMenu from '$lib/components/ui/overlay/TrackContextMenu.svelte';
import { createMenu } from '$lib/state/menu.svelte';
import { HOME_CONTINUE_LIMIT } from '$lib/config';
let { data } = $props();
const trackMenu = createTrackMenu();
const trackMenu = createMenu<Track>();
const mixes = $derived(data.mixes);
const playlists = $derived(data.playlists);
const spotlight = $derived(data.spotlightPlaylist);
const continueItems = $derived(mergeRecentlyPlayed(data.recentlyPlayed, HOME_CONTINUE_LIMIT));
function playContinue(index: number) {
player.playOrToggle(continueItems, index);
}
function playSpotlightTrack(items: Track[], index: number) {
player.playOrToggle(items, index);
}
async function playSpotlight(previewItems: Track[]) {
if (!spotlight) return;
if (isQueueCurrent(previewItems)) {
player.toggle();
return;
}
playAllOrToggle(await fetchPlaylistTracks(spotlight.id));
}
async function shuffleSpotlight() {
if (!spotlight) return;
playShuffled(await fetchPlaylistTracks(spotlight.id));
}
function playMix(mix: (typeof mixes)[number], event: MouseEvent) {
event.preventDefault();
player.playQueue(mix.tracks, 0);
if (data.spotlightPlaylist) playShuffled(await fetchPlaylistTracks(data.spotlightPlaylist.id));
}
</script>
@@ -90,11 +66,14 @@
</p>
<div class="mt-6.5 flex flex-wrap items-center gap-2.5">
{#if spotlight}
{#await data.spotlightTracks then { items: previewItems }}
<Button variant="primary" onclick={() => playSpotlight(previewItems)}>
{isQueueCurrent(previewItems) && player.playing ? 'Pausar' : 'Reanudar'}
{spotlight.name}
</Button>
{#await data.spotlightTracks then { items }}
<PlayAllButton
{items}
load={() => fetchPlaylistTracks(spotlight.id)}
size="md"
idleLabel="Reanudar {spotlight.name}"
activeLabel="Pausar {spotlight.name}"
/>
{/await}
{/if}
<Button href="/explore" variant="secondary">Explorar música</Button>
@@ -130,7 +109,7 @@
{#each continueItems as item, i (item.id)}
{@const isCurrent = player.currentId === item.id}
<ListRow
onclick={() => playContinue(i)}
onclick={() => player.playOrToggle(continueItems, i)}
oncontextmenu={(e) => trackMenu.open(e, item)}
active={isCurrent}
size="lg"
@@ -185,16 +164,19 @@
{spotlight.description || 'Tu colección, siempre a mano.'}
</p>
<div class="mt-5 flex gap-2.5">
<Button variant="accent" onclick={() => playSpotlight(previewItems)}
>Reproducir</Button
>
<PlayAllButton
items={previewItems}
load={() => fetchPlaylistTracks(spotlight.id)}
variant="accent"
size="md"
/>
<Button variant="secondary" onclick={shuffleSpotlight}>Aleatorio</Button>
</div>
</div>
<div class="flex flex-col gap-2 p-5.5 sm:p-6">
{#each previewItems as track, i (track.id)}
<ListRow
onclick={() => playSpotlightTrack(previewItems, i)}
onclick={() => player.playOrToggle(previewItems, i)}
active={player.currentId === track.id}
size="sm"
title={track.title}
@@ -224,15 +206,18 @@
<section>
<SectionHeading title="Mixes" subtitle="Generados a partir de lo que más repites" />
{#if mixes.length > 0}
{#if data.mixes.length > 0}
<div class="grid-tiles">
{#each mixes as mix, i (mix.id)}
{#each data.mixes as mix, i (mix.id)}
<MediaCard
href="/mixes/{mix.id}"
title={mix.title}
subtitle={mix.subtitle}
trackIds={mix.tracks.map((track) => track.id)}
onPlay={(event) => playMix(mix, event)}
onPlay={(event) => {
event.preventDefault();
player.playQueue(mix.tracks, 0);
}}
index={i}
/>
{/each}
@@ -252,11 +237,11 @@
subtitle="Creadas y guardadas por ti"
href={data.playlistsHasMore ? '/playlists' : undefined}
/>
{#if playlists.length > 0}
{#if data.playlists.length > 0}
<div class="grid-wide">
{#each playlists as playlist, i (playlist.id)}
{#each data.playlists as playlist, i (playlist.id)}
<ListRow
onclick={() => goto(`/playlists/${playlist.id}`)}
href="/playlists/{playlist.id}"
size="lg"
variant="card"
title={playlist.name}
@@ -282,20 +267,4 @@
</div>
</Page>
{#if trackMenu.state}
<ContextMenu
x={trackMenu.state.x}
y={trackMenu.state.y}
openLeft={trackMenu.state.openLeft}
onClose={() => trackMenu.close()}
items={[
{ icon: ListPlus, label: 'Reproducir a continuación', onclick: () => trackMenu.playNext() }
]}
playlistAction={{
action: '?/addTrack',
fields: { trackId: trackMenu.state.track.id },
label: 'Añadir a una playlist'
}}
playlists={data.userPlaylists}
/>
{/if}
<TrackContextMenu menu={trackMenu} playlists={data.userPlaylists} />