feat(frontend): drive seek bar with rAF for smooth playback progress

This commit is contained in:
2026-07-14 13:23:44 +02:00
parent e9e0b9ae9b
commit 5bb6a4a1bf
2 changed files with 34 additions and 8 deletions
@@ -19,11 +19,11 @@
class="group relative h-1.5 flex-1 cursor-pointer rounded-full bg-[var(--mf-track)] transition-[height] hover:h-2"
>
<div
class="absolute inset-y-0 left-0 rounded-full bg-[var(--mf-accent)] transition-[width] duration-75 ease-linear group-hover:brightness-110"
class="absolute inset-y-0 left-0 rounded-full bg-[var(--mf-accent)] group-hover:brightness-110"
style="width:{player.progressPercent}%"
></div>
<span
class="pointer-events-none absolute top-1/2 h-3 w-3 -translate-x-1/2 -translate-y-1/2 rounded-full bg-white opacity-0 shadow-[0_1px_4px_rgba(0,0,0,0.5)] transition-[left,opacity] duration-75 ease-linear group-hover:opacity-100"
class="pointer-events-none absolute top-1/2 h-3 w-3 -translate-x-1/2 -translate-y-1/2 rounded-full bg-white opacity-0 shadow-[0_1px_4px_rgba(0,0,0,0.5)] transition-opacity duration-75 group-hover:opacity-100"
style="left:{player.progressPercent}%"
></span>
</button>
+32 -6
View File
@@ -61,6 +61,7 @@ class PlayerState {
#audio: HTMLAudioElement | null = null;
#loadToken = 0;
#accentCache = new Map<string, Accent>();
#rafId: number | null = null;
current = $derived(this.tracks.find((t) => t.id === this.currentId) ?? EMPTY);
accent = $derived(this.accentColor ?? accentForHue(this.current.hue));
@@ -79,15 +80,22 @@ class PlayerState {
const audio = new Audio();
audio.preload = 'auto';
audio.volume = this.volume / 100;
audio.addEventListener('timeupdate', () => {
this.progress = audio.currentTime;
});
audio.addEventListener('durationchange', () => this.#syncDuration(audio.duration));
audio.addEventListener('loadedmetadata', () => this.#syncDuration(audio.duration));
audio.addEventListener('play', () => (this.playing = true));
audio.addEventListener('pause', () => (this.playing = false));
audio.addEventListener('ended', () => this.next());
audio.addEventListener('play', () => {
this.playing = true;
this.#startProgressLoop();
});
audio.addEventListener('pause', () => {
this.playing = false;
this.#stopProgressLoop();
});
audio.addEventListener('ended', () => {
this.#stopProgressLoop();
this.next();
});
audio.addEventListener('error', () => {
this.#stopProgressLoop();
this.loading = false;
this.playing = false;
this.error = 'No se pudo reproducir la pista.';
@@ -96,6 +104,24 @@ class PlayerState {
return audio;
}
#tickProgress = () => {
const audio = this.#audio;
if (!audio) return;
this.progress = audio.currentTime;
this.#rafId = requestAnimationFrame(this.#tickProgress);
};
#startProgressLoop() {
if (this.#rafId !== null) return;
this.#rafId = requestAnimationFrame(this.#tickProgress);
}
#stopProgressLoop() {
if (this.#rafId === null) return;
cancelAnimationFrame(this.#rafId);
this.#rafId = null;
}
#syncDuration(value: number) {
if (!Number.isFinite(value) || value <= 0) return;
const id = this.currentId;