Reorganize backend to mirror Musify.slnx folder structure

Moves the six backend projects on disk into Core/ and Hosts/
subfolders, matching the solution folders already defined in
Musify.slnx, so the file explorer reflects the same layout as the
solution:

  backend/Core/Musify.Domain
  backend/Core/Musify.Application
  backend/Core/Musify.Infrastructure
  backend/Hosts/Musify.Api
  backend/Hosts/Musify.Worker
  backend/Hosts/Musify.StreamingGateway

Updates every reference to the old paths: ProjectReference entries in
Musify.Api.csproj and Musify.Worker.csproj, the three Dockerfiles,
deploy/scripts/migrate.ps1|sh, deploy/zitadel/provision.ps1,
deploy/up.ps1, deploy/README.md and docs/development.md. Also fixes a
stale Dockerfile comment pointing at a compose file that no longer
exists.

Verified with `dotnet build Musify.slnx` against the new layout.
This commit is contained in:
2026-09-09 14:27:50 +02:00
parent d867a60126
commit 89569736b7
369 changed files with 41 additions and 41 deletions
@@ -0,0 +1,13 @@
namespace Musify.Domain.ValueObjects
{
public class AlbumPictures
{
public string? OriginalName { get; set; }
public string? SmallName { get; set; }
public string? MediumName { get; set; }
public string? LargeName { get; set; }
}
}
@@ -0,0 +1,9 @@
namespace Musify.Domain.ValueObjects
{
public enum LifeCycleStatus
{
Active = 0,
Removing = 1,
Failed = 2
}
}
@@ -0,0 +1,8 @@
namespace Musify.Domain.ValueObjects
{
public enum MixItemSource
{
Musify = 0,
YouTube = 1
}
}
@@ -0,0 +1,19 @@
using System.ComponentModel.DataAnnotations;
namespace Musify.Domain.ValueObjects
{
public class PlayListPictures
{
[Required]
public required string OriginalName { get; set; }
[Required]
public required string SmallName { get; set; }
[Required]
public required string MediumName { get; set; }
[Required]
public required string LargeName { get; set; }
}
}
@@ -0,0 +1,10 @@
namespace Musify.Domain.ValueObjects
{
public enum ProcessingStatus
{
Pending = 0,
Processing = 1,
Completed = 2,
Failed = 3
}
}
@@ -0,0 +1,27 @@
using System.Diagnostics.CodeAnalysis;
namespace Musify.Domain.ValueObjects
{
#pragma warning disable CS8618
public class TrackAudio
{
public string? OriginalName { get; set; }
public string? FolderName { get; set; }
public ProcessingStatus TranscodeStatus { get; set; } = ProcessingStatus.Pending;
public bool DownloadRequested { get; set; }
public int RetryCount { get; set; }
public DateTime? LastRetryAt { get; set; }
[MemberNotNullWhen(true, nameof(FolderName))]
public bool IsProcessed => TranscodeStatus == ProcessingStatus.Completed;
public bool IsFailed => TranscodeStatus == ProcessingStatus.Failed;
public bool IsInProgress => TranscodeStatus is ProcessingStatus.Pending or ProcessingStatus.Processing;
}
}
@@ -0,0 +1,23 @@
using System.Diagnostics.CodeAnalysis;
namespace Musify.Domain.ValueObjects
{
#pragma warning disable CS8618
public class TrackPictures
{
public string? OriginalName { get; set; }
public string? SmallName { get; set; }
public string? MediumName { get; set; }
public string? LargeName { get; set; }
public ProcessingStatus ProcessingStatus { get; set; } = ProcessingStatus.Pending;
[MemberNotNullWhen(true, nameof(SmallName))]
[MemberNotNullWhen(true, nameof(MediumName))]
[MemberNotNullWhen(true, nameof(LargeName))]
public bool IsProcessed => ProcessingStatus == ProcessingStatus.Completed;
}
}
@@ -0,0 +1,8 @@
namespace Musify.Domain.ValueObjects
{
public enum TrackSource
{
Local = 0,
YouTube = 1
}
}
@@ -0,0 +1,9 @@
namespace Musify.Domain.ValueObjects
{
public enum UploadIntentPurpose
{
PlayListPicture,
TrackPicture,
TrackAudio,
}
}
@@ -0,0 +1,9 @@
namespace Musify.Domain.ValueObjects
{
public enum UploadIntentStatus
{
Issued,
Consumed,
Expired,
}
}
@@ -0,0 +1,9 @@
namespace Musify.Domain.ValueObjects
{
public enum UploadState
{
Pending,
Failed,
Successful,
}
}