feat(infra): add Track processing saga (state machine, phase 1)

Introduce a MassTransit saga state machine that correlates by TrackId and
tracks the two parallel processing slips (picture + audio):
- TrackProcessingStateMachine + EF-persisted TrackProcessingState
  (pessimistic concurrency, EntityFrameworkRepository), migration added
- Starts on CreateTrackResourcesEvent; UpdateTrack{Picture,Audio}Activity now
  publish TrackPictureProcessed / TrackAudioProcessed on success; when both
  arrive the saga finalizes (Ready). Failure transitions to a Failed state
  (cleanup wired in the next phase)
- Add LifeCycleStatus.Failed and the four outcome events

Verified: booted the Worker against RabbitMQ + migrated Postgres in Docker;
the saga endpoint 'track-processing-state' is configured and the bus starts
clean.

Build: 0 warnings, 0 errors.
This commit is contained in:
2026-07-05 14:41:19 +02:00
parent ee3e457dde
commit 97855d9094
14 changed files with 809 additions and 1 deletions
@@ -0,0 +1,19 @@
using MassTransit;
namespace Musify.Infrastructure.MassTransit.Sagas
{
public class TrackProcessingState : SagaStateMachineInstance
{
public Guid CorrelationId { get; set; }
public string CurrentState { get; set; } = null!;
public bool PictureProcessed { get; set; }
public bool AudioProcessed { get; set; }
public DateTime CreatedAt { get; set; }
public DateTime UpdatedAt { get; set; }
}
}
@@ -0,0 +1,67 @@
using MassTransit;
using Musify.Application.Events;
namespace Musify.Infrastructure.MassTransit.Sagas
{
public sealed class TrackProcessingStateMachine : MassTransitStateMachine<TrackProcessingState>
{
public State Processing { get; private set; } = null!;
public State Failed { get; private set; } = null!;
public Event<CreateTrackResourcesEvent> ProcessingStarted { get; private set; } = null!;
public Event<TrackPictureProcessed> PictureProcessed { get; private set; } = null!;
public Event<TrackAudioProcessed> AudioProcessed { get; private set; } = null!;
public Event<TrackPictureProcessingFailed> PictureFailed { get; private set; } = null!;
public Event<TrackAudioProcessingFailed> AudioFailed { get; private set; } = null!;
public TrackProcessingStateMachine()
{
InstanceState(state => state.CurrentState);
Event(() => ProcessingStarted, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => PictureProcessed, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => AudioProcessed, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => PictureFailed, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => AudioFailed, config => config.CorrelateById(context => context.Message.TrackId));
Initially(
When(ProcessingStarted)
.Then(context =>
{
context.Saga.CreatedAt = DateTime.UtcNow;
context.Saga.UpdatedAt = DateTime.UtcNow;
})
.TransitionTo(Processing));
During(Processing,
When(PictureProcessed)
.Then(context =>
{
context.Saga.PictureProcessed = true;
context.Saga.UpdatedAt = DateTime.UtcNow;
})
.If(context => context.Saga.AudioProcessed, binder => binder.Finalize()),
When(AudioProcessed)
.Then(context =>
{
context.Saga.AudioProcessed = true;
context.Saga.UpdatedAt = DateTime.UtcNow;
})
.If(context => context.Saga.PictureProcessed, binder => binder.Finalize()),
When(PictureFailed)
.Then(context => context.Saga.UpdatedAt = DateTime.UtcNow)
.TransitionTo(Failed),
When(AudioFailed)
.Then(context => context.Saga.UpdatedAt = DateTime.UtcNow)
.TransitionTo(Failed));
During(Failed,
Ignore(PictureProcessed),
Ignore(AudioProcessed),
Ignore(PictureFailed),
Ignore(AudioFailed));
SetCompletedWhenFinalized();
}
}
}