Checkpoint web-player design-system refactor and backend track genre tagging

Advances the ongoing token/componentization cleanup (anchored player dock,
border-based panels instead of floating shadows, corrected light-mode
accent/gradient tokens) alongside in-progress backend support for track
genre tags.
This commit is contained in:
2026-09-17 17:43:37 +02:00
parent 5ae9955bd0
commit c14db5a711
83 changed files with 1872 additions and 248 deletions
@@ -15,7 +15,7 @@ namespace Musify.Infrastructure.Persistence
{
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
optionsBuilder.UseNpgsql(configuration.ConnectionString);
optionsBuilder.UseNpgsql(configuration.ConnectionString, o => o.MapEnum<Genre>("genre"));
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
@@ -128,6 +128,16 @@ namespace Musify.Infrastructure.Persistence
.HasIndex(like => new { like.UserId, like.TrackId })
.IsUnique();
modelBuilder.Entity<TrackTag>()
.HasOne(trackTag => trackTag.Track)
.WithMany(track => track.Tags)
.HasForeignKey(trackTag => trackTag.TrackId)
.OnDelete(DeleteBehavior.Cascade);
modelBuilder.Entity<TrackTag>()
.HasIndex(trackTag => new { trackTag.TrackId, trackTag.Tag })
.IsUnique();
modelBuilder.Entity<UserFollow>()
.HasOne(follow => follow.Follower)
.WithMany()
@@ -181,6 +191,8 @@ namespace Musify.Infrastructure.Persistence
public DbSet<TrackLike> TrackLikes => Set<TrackLike>();
public DbSet<TrackTag> TrackTags => Set<TrackTag>();
public DbSet<UserFollow> UserFollows => Set<UserFollow>();
public async Task<IDatabaseTransaction> BeginTransactionAsync(System.Data.IsolationLevel isolationLevel, CancellationToken cancellationToken)