Add likes, follows and playlist visibility; redesign web-player UI
Backend: - New Likes feature (toggle/get liked tracks) and endpoints - User follow/unfollow, listening stats, public user profile - Playlist visibility (public/private) support - Various auth and DTO/response adjustments to support the above Frontend (web-player): - New design system pass: theme tokens/mode (light/dark), glass menu, tabs bar, player dock/extras/queue components, mix tiles, artist link - New routes: Liked, public user profile (/u/[id]), likes API proxy - Search refactor: shared SearchBox component used by TopBar and MobileHeader (search now reachable on mobile), live results as you type instead of requiring Enter, dropped the "Buscando…" quick-result preview - Removed now-unused components (MobileNav, CoverBadge, MixBentoTile, PlayPauseOverlay, SuggestionsTable, userDirectory) - Design handoff reference docs added under web-player/design_handoff_musify_player and web-player/docs/design-system-refactor-plan.md
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@@ -27,6 +27,22 @@ namespace Musify.Application.Tests.PlayLists
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Assert.Equal("Mine", playList.Name);
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}
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[Fact]
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public async Task Handle_OnlyPublic_ReturnsOnlyPublicPlayLists()
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{
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var owner = TestEntities.User();
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await SeedAsync(
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owner,
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TestEntities.PlayList(owner.Id, "Public one", visibility: PlaylistVisibility.Public),
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TestEntities.PlayList(owner.Id, "Private one", visibility: PlaylistVisibility.Private));
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var result = await CreateHandler().Handle(new GetPlayListsByUserIdQuery(owner.Id, Name: null, PageNumber: 1, PageSize: 10, OnlyPublic: true), TestContext.Current.CancellationToken);
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Assert.False(result.IsError);
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var playList = Assert.Single(result.Value.Items);
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Assert.Equal("Public one", playList.Name);
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}
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[Fact]
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public async Task Handle_NameFilter_ReturnsOnlyMatchingPlayLists()
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{
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