Implement volume control with mute functionality; update PlayerState to manage muted state

This commit is contained in:
2026-09-23 21:28:17 +02:00
parent 7b72db8a24
commit f8d431a0d7
2 changed files with 32 additions and 2 deletions
@@ -119,6 +119,7 @@ class PlayerState {
playing = $state(false);
progress = $state(0);
volume = $state(browser ? Number(localStorage.getItem('player.volume') ?? 100) : 100);
muted = $state(browser ? localStorage.getItem('player.muted') === 'true' : false);
loading = $state(false);
recentlyPlayed = $state<PlayerTrack[]>([]);
playlists = $state<Playlist[]>([]);
@@ -148,6 +149,7 @@ class PlayerState {
const audio = new Audio();
audio.preload = 'auto';
audio.volume = this.volume / 100;
audio.muted = this.muted;
audio.addEventListener('durationchange', () => this.#syncDuration(audio.duration));
audio.addEventListener('loadedmetadata', () => this.#syncDuration(audio.duration));
audio.addEventListener('play', () => {
@@ -401,6 +403,18 @@ class PlayerState {
else audio.pause();
}
toggleMute() {
this.#applyMuted(!this.muted);
if (!this.muted && this.volume === 0) this.setVolume(50);
}
#applyMuted(value: boolean) {
this.muted = value;
const audio = this.#audioEl();
if (audio) audio.muted = value;
if (browser) localStorage.setItem('player.muted', String(value));
}
next() {
if (this.tracks.length === 0) return;
const idx = this.#index();
@@ -459,6 +473,7 @@ class PlayerState {
setVolume(value: number) {
this.volume = Math.min(100, Math.max(0, Math.round(value)));
if (this.muted && this.volume > 0) this.#applyMuted(false);
const audio = this.#audioEl();
if (audio) {
audio.volume = this.volume / 100;