Button: subtle variants (primary/secondary, left unchanged per the
user's call), glass (formerly secondaryOnGlow, with its own
font-normal), accent, strong (cta-strong/ink, replacing the `!`
overrides on the Home hero), danger. Uses the --color-btn* tokens
instead of bg-[var(--mf-btn-...)]. Radius unified to rounded-control.
IconButton: adds shape (square/round), size (xs/sm/md/lg), tone
(muted/subtle/plain), pressed (aria-pressed + text-accent),
href/reload (links), surface (permanent background + hover to
surface-hover instead of the generic `hover` alias, which matched
surface-2 and gave no contrast).
New PlayButton: a single place for the play/pause SVGs, strong/glass
variants, as="span" for non-interactive overlays. Replaces
TransportControls' main button, the MixTile overlay, and the "Top
result" circle in Explore.
Migrated to IconButton: close queue, "Create playlist" (Sidebar),
Like (TrackInfo, with pressed), queue (PlayerExtras), back (TopBar),
login (MobileHeader), and the row actions in tables (remove/add, size
xs). BackLink uses size-icon-sm and drops a duplicate hover.
Decision (not blocking): remove TopBar's decorative "forward" button
and PlayerExtras' decorative AlignJustify icon (visually dead code).
TransportControls' buttons (shuffle/prev/next/repeat) are
deliberately left unmigrated: they currently have no background or
hit-box of their own, and IconButton always applies a fixed-size
box — migrating them would have added a visible hover pill that
couldn't be verified without Docker this session.
Verified with npm run check/build.
Add src/lib/components/ui/Artwork.svelte and Avatar.svelte (B.3) and
migrate every use of Cover, PlaylistArt, MixArt and ArtistAvatar
(Sidebar, Queue, TrackInfo, TrackContextMenu, AlbumContextMenu,
TrackTitleCell, AlbumCard, PlaylistCard, MixTile, AlbumHeader,
PlaylistHeader, Home, Explore, mix, user profile, TopBar,
MobileHeader). Remove the 4 old components.
Artwork: size decides both dimension and radius automatically
(cover-*/radius tokens from the earlier token pass); fallback chain
is src -> mosaic (>=4 trackIds) -> first cover -> placeholder,
cascading if each step fails (previously split across 3 components
with slightly different logic each). Adds a 'fill' size (aspect-square
w-full), not in the spec, needed for fluid grid cards until MediaCard
lands later.
TrackTitleCell's `coverSize` prop (free-form Tailwind classes)
becomes `size: 'sm'|'lg'`, delegating to Artwork. SearchResultRow
loses its `kind` prop and the per-type radius (now decided by
Artwork/Avatar).
Product decision (not blocking): remove the name under the profile
avatar on /u/[id] since it duplicated the CollectionHeader title.
Small radius/size deltas are documented in the plan's README
(auto-radius by size replaces ad-hoc classes; see table B.1.1/B.1.2).
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
A code-review pass on the previous commit found a real bug: the explore
genre tiles used var(--mf-ink) as a decorative gradient endpoint, but that
token is meant for text-on-accent and flips to white in light mode,
turning the tiles solid white. Replaces it with a new, deliberately
theme-invariant --mf-tile-shade token (same category as --mf-cover-grad).
Also: raises CollectionHeader's meta-line contrast in light mode
(text-muted, ~3:1, to text-fg-2), makes its actions prop optional so
pages without conditional actions don't render an empty wrapper, moves
AccountMenu.svelte into $lib/components/ui/ per the repo's own
componentization rule, adds the aria-expanded TopBar's trigger was
missing relative to MobileHeader's, and migrates the profile page
(u/[id]/+page.svelte) onto CollectionHeader — a sixth duplicate of the
same header pattern that the previous commit touched but missed.
Migrates remaining one-off colors (bg-white/[N%], border-white/N, hardcoded
shadows/gradients) to the existing --mf-* tokens so light mode reacts
consistently everywhere, including a fix to --color-hover which was
hardcoded instead of pointing at --mf-surface-2. Extracts CollectionHeader
(album/playlist/mix/liked headers) and AccountMenu (TopBar/MobileHeader)
to remove five and two duplicated implementations respectively, and
normalizes inconsistent empty-state copy.
- Explore: replace per-kind colored badges/tints in search results
with the app's neutral accent, add an always-visible Usuarios chip,
and keep the top-result type label as plain text
- Move SearchBox into TopBar/MobileHeader as an inline debounced
search form, dropping the standalone SearchBox component
- Sync design handoff artboards with the current search UI
Backend:
- New Likes feature (toggle/get liked tracks) and endpoints
- User follow/unfollow, listening stats, public user profile
- Playlist visibility (public/private) support
- Various auth and DTO/response adjustments to support the above
Frontend (web-player):
- New design system pass: theme tokens/mode (light/dark), glass menu,
tabs bar, player dock/extras/queue components, mix tiles, artist link
- New routes: Liked, public user profile (/u/[id]), likes API proxy
- Search refactor: shared SearchBox component used by TopBar and
MobileHeader (search now reachable on mobile), live results as you
type instead of requiring Enter, dropped the "Buscando…" quick-result
preview
- Removed now-unused components (MobileNav, CoverBadge, MixBentoTile,
PlayPauseOverlay, SuggestionsTable, userDirectory)
- Design handoff reference docs added under web-player/design_handoff_musify_player
and web-player/docs/design-system-refactor-plan.md
Backend:
- Expose GET /config/playback so the frontend can detect whether
anonymous listening is enabled without requiring auth
- Wire anonymous access through track streaming and YouTube resolve flows
Frontend:
- Allow browsing/listening without a session when the backend enables it
- Redesign Inicio, Sidebar and top bar with a new dark theme, typography,
and layout (top bar with live quick-search, sticky/blurred on scroll)
- Populate Top música, Popular and Recomendados with real Musify +
YouTube Music data instead of placeholders
- Various shape, spacing, color and animation refinements across the
redesigned components
Applies the display typeface (already used for small section labels)
consistently to every major heading — page titles, hero titles on
album/playlist/mix pages, the home hero, the sidebar/mobile wordmark, and
empty-state titles — instead of only the smaller ones, fixing an
inconsistent visual hierarchy. Also fixes a couple of real bugs found along
the way: Input had a focus border color with no border width to show it,
Button/IconButton had no focus-visible ring at all, and SectionHeading's
letter-spacing only applied when it had an actions slot.
Button's secondary/subtle variants drop their harsh border and flat grey
hover for a softer accent-tinted wash. The accent (and the per-track
extracted accent) is desaturated for a calmer, more pastel feel without
touching lightness, so on-accent text contrast is unaffected.
The login screen gets the same treatment plus a subtle ambient glow (reusing
the home page's existing accent-gradient technique) and a fluid,
viewport-scaled headline instead of a few fixed breakpoints, so it fills the
available space on wide screens instead of staying pinned to one size.
The playlist cards were showing "No description was pr…" because the API
stored that English sentence whenever a playlist was created without a
description. Descriptions are optional now and the old rows are cleared.
Section headings drop to 18/20px so they stop competing with the content,
and the space moved from inside the sections to between them.
The three media cards repeated the same anchor, art class and label
block, so they share a MediaCard that also carries the hover lift the
track tiles already had.