PlayerExtras se fusiona en PlayerBar, que ahora renderiza volumen y
botón de cola inline y usa el nuevo Slider (input range real con
grosor de thumb controlado por variables CSS) para barra de progreso
y volumen, sustituyendo a SeekBar y VolumeControl (se confirmó por
grep que el modo `compact` de SeekBar era código muerto).
Sidebar y TabsBar migran a appNavLinks(user, counts?) (creado en P5),
eliminando la duplicación de los enlaces de navegación entre ambos.
Decisión tomada sin bloquear: Sidebar gana la marca-gradiente Logo
que no tenía antes, para consistencia visual con MobileHeader y la
pantalla de login.
z-index de PlayerDock y MobileHeader corregido a z-(--z-sticky) (son
barras fijas, no menús) y el de SegmentedControl a z-(--z-raised),
tal como indica la nota B.1.5 del plan. glass-bar y theme-transition
se aplican en PlayerBar (ambas variantes), TabsBar, Queue e Inicio
(hero/spotlight), sustituyendo estilos duplicados de blur/transición.
Verificado con npm run check (0 errores) y npm run build; smoke test
de /login sin errores de consola. Sin QA visual autenticada (Docker
no disponible en esta sesión).
Crea src/lib/components/ui/ContextMenu.svelte, que sustituye
TrackContextMenu y AlbumContextMenu (109 y 119 líneas, 90% idénticas):
misma función de posicionamiento (contextMenuPosition, exportada del
módulo, usando MENU_WIDTH/SUBMENU_WIDTH movidas a config.ts), mismo
backdrop, mismo Escape, mismo submenú "Añadir a playlist" genérico vía
{items, playlistAction, playlists}. Usa MenuItem para las acciones
(antes reimplementaban sus clases a mano) y Artwork size="xs" para las
miniaturas de playlist.
menus.svelte.ts (createTrackMenu) se adapta a la nueva
contextMenuPosition; se migran Inicio, Explorar (menú de pista y de
álbum) y Mezcla.
AccountMenu: panelClass (clases Tailwind libres) pasa a prop
width: 'sm'|'md'; añade cierre con Escape (mejora de accesibilidad,
antes no cerraba); TopBar y MobileHeader dejan de envolverlo en un
div.relative duplicado (su propio root ya lo es). z-index del panel
pasa a z-(--z-menu), al mismo nivel que ContextMenu (antes z-20 en
TopBar / sin z explícito en MobileHeader).
Verificado con npm run check/build; sin QA visual autenticada (Docker
no disponible en esta sesión).
Button: variantes subtle (primary/secondary, se mantienen iguales por
decisión del usuario), glass (antes secondaryOnGlow, con font-normal
propio), accent, strong (cta-strong/ink, sustituye los overrides `!`
del hero de Inicio), danger. Usa los tokens --color-btn* de P1 en vez
de bg-[var(--mf-btn-...)]. Radio unificado a rounded-control.
IconButton: añade shape (square/round), size (xs/sm/md/lg), tone
(muted/subtle/plain), pressed (aria-pressed + text-accent), href/reload
(enlaces), surface (fondo permanente + hover a surface-hover en vez del
alias `hover` genérico, que coincide con surface-2 y no daba contraste).
PlayButton nuevo: un solo sitio para los SVG de play/pausa, variantes
strong/glass, as="span" para overlays no interactivos. Sustituye el
botón principal de TransportControls, el overlay de MixTile y el
círculo de "Mejor resultado" en Explorar.
Migra a IconButton: cerrar cola, "Crear playlist" (Sidebar), Me gusta
(TrackInfo, con pressed), cola (PlayerExtras), atrás (TopBar), login
(MobileHeader) y las acciones de fila en tablas (quitar/añadir,
size xs). BackLink usa size-icon-sm y quita un hover duplicado.
Decisión (sin bloquear): se elimina el botón "adelante" decorativo de
TopBar y el icono AlignJustify decorativo de PlayerExtras (código
muerto visual). Los botones de TransportControls (shuffle/prev/next/
repeat) se dejan sin migrar a propósito: hoy no tienen fondo ni
hit-box propios y IconButton siempre aplica una caja de tamaño fijo —
migrarlos habría añadido una píldora de hover visible no verificable
sin Docker en esta sesión.
Verificado con npm run check/build.
Crea src/lib/components/ui/Artwork.svelte y Avatar.svelte (B.3) y
migra todos los usos de Cover, PlaylistArt, MixArt y ArtistAvatar
(Sidebar, Queue, TrackInfo, TrackContextMenu, AlbumContextMenu,
TrackTitleCell, AlbumCard, PlaylistCard, MixTile, AlbumHeader,
PlaylistHeader, Home, Explorar, mezcla, perfil de usuario, TopBar,
MobileHeader). Borra los 4 componentes viejos.
Artwork: tamaño decide dimensión y radio automáticamente (tokens
cover-*/radius de P1); cascada src → mosaico (≥4 trackIds) → primera
carátula → fallback, con caída en cascada si cada paso falla (antes
repartida en 3 componentes con lógica ligeramente distinta). Añade un
tamaño 'fill' (aspect-square w-full) no descrito en la spec, necesario
para las tarjetas de grid fluidas hasta que P9 introduzca MediaCard.
TrackTitleCell cambia su prop `coverSize` (clases Tailwind libres) por
`size: 'sm'|'lg'` delegando en Artwork. SearchResultRow pierde su prop
`kind` y el radio por tipo (ahora lo decide Artwork/Avatar).
Decisión de producto (P3, sin bloquear en pregunta): se quita el
nombre bajo el avatar de perfil en /u/[id] por ser redundante con el
título de CollectionHeader.
Small deltas de radio/tamaño documentados en README del plan (auto-
radio por tamaño reemplaza clases ad-hoc; ver tabla B.1.1/B.1.2).
Verificado con npm run check/build; sin QA visual autenticada (Docker
no disponible en esta sesión).
A code-review pass on the previous commit found a real bug: the explore
genre tiles used var(--mf-ink) as a decorative gradient endpoint, but that
token is meant for text-on-accent and flips to white in light mode,
turning the tiles solid white. Replaces it with a new, deliberately
theme-invariant --mf-tile-shade token (same category as --mf-cover-grad).
Also: raises CollectionHeader's meta-line contrast in light mode
(text-muted, ~3:1, to text-fg-2), makes its actions prop optional so
pages without conditional actions don't render an empty wrapper, moves
AccountMenu.svelte into $lib/components/ui/ per the repo's own
componentization rule, adds the aria-expanded TopBar's trigger was
missing relative to MobileHeader's, and migrates the profile page
(u/[id]/+page.svelte) onto CollectionHeader — a sixth duplicate of the
same header pattern that the previous commit touched but missed.
Migrates remaining one-off colors (bg-white/[N%], border-white/N, hardcoded
shadows/gradients) to the existing --mf-* tokens so light mode reacts
consistently everywhere, including a fix to --color-hover which was
hardcoded instead of pointing at --mf-surface-2. Extracts CollectionHeader
(album/playlist/mix/liked headers) and AccountMenu (TopBar/MobileHeader)
to remove five and two duplicated implementations respectively, and
normalizes inconsistent empty-state copy.
- Explore: replace per-kind colored badges/tints in search results
with the app's neutral accent, add an always-visible Usuarios chip,
and keep the top-result type label as plain text
- Move SearchBox into TopBar/MobileHeader as an inline debounced
search form, dropping the standalone SearchBox component
- Sync design handoff artboards with the current search UI
Backend:
- New Likes feature (toggle/get liked tracks) and endpoints
- User follow/unfollow, listening stats, public user profile
- Playlist visibility (public/private) support
- Various auth and DTO/response adjustments to support the above
Frontend (web-player):
- New design system pass: theme tokens/mode (light/dark), glass menu,
tabs bar, player dock/extras/queue components, mix tiles, artist link
- New routes: Liked, public user profile (/u/[id]), likes API proxy
- Search refactor: shared SearchBox component used by TopBar and
MobileHeader (search now reachable on mobile), live results as you
type instead of requiring Enter, dropped the "Buscando…" quick-result
preview
- Removed now-unused components (MobileNav, CoverBadge, MixBentoTile,
PlayPauseOverlay, SuggestionsTable, userDirectory)
- Design handoff reference docs added under web-player/design_handoff_musify_player
and web-player/docs/design-system-refactor-plan.md
Backend:
- Expose GET /config/playback so the frontend can detect whether
anonymous listening is enabled without requiring auth
- Wire anonymous access through track streaming and YouTube resolve flows
Frontend:
- Allow browsing/listening without a session when the backend enables it
- Redesign Inicio, Sidebar and top bar with a new dark theme, typography,
and layout (top bar with live quick-search, sticky/blurred on scroll)
- Populate Top música, Popular and Recomendados with real Musify +
YouTube Music data instead of placeholders
- Various shape, spacing, color and animation refinements across the
redesigned components
Applies the display typeface (already used for small section labels)
consistently to every major heading — page titles, hero titles on
album/playlist/mix pages, the home hero, the sidebar/mobile wordmark, and
empty-state titles — instead of only the smaller ones, fixing an
inconsistent visual hierarchy. Also fixes a couple of real bugs found along
the way: Input had a focus border color with no border width to show it,
Button/IconButton had no focus-visible ring at all, and SectionHeading's
letter-spacing only applied when it had an actions slot.
Button's secondary/subtle variants drop their harsh border and flat grey
hover for a softer accent-tinted wash. The accent (and the per-track
extracted accent) is desaturated for a calmer, more pastel feel without
touching lightness, so on-accent text contrast is unaffected.
The login screen gets the same treatment plus a subtle ambient glow (reusing
the home page's existing accent-gradient technique) and a fluid,
viewport-scaled headline instead of a few fixed breakpoints, so it fills the
available space on wide screens instead of staying pinned to one size.
The playlist cards were showing "No description was pr…" because the API
stored that English sentence whenever a playlist was created without a
description. Descriptions are optional now and the old rows are cleared.
Section headings drop to 18/20px so they stop competing with the content,
and the space moved from inside the sections to between them.
The three media cards repeated the same anchor, art class and label
block, so they share a MediaCard that also carries the hover lift the
track tiles already had.