import { browser } from '$app/environment'; import { HUES, accentForHue, gradientForHue } from '$lib/theme/color'; import { extractAccent, type Accent } from '$lib/theme/palette'; export interface PlayerTrack { id: string | number; title: string; artist: string; duration: number; hue: number; } export interface Playlist { id: string | number; name: string; trackIds: (string | number)[]; } export interface QueueItem { id: string | number; title: string; artist?: string; } const RECENT_LIMIT = 15; const EMPTY: PlayerTrack = { id: '', title: '', artist: '', duration: 0, hue: HUES[0] }; function hueFor(id: string | number): number { const text = String(id); let hash = 0; for (let i = 0; i < text.length; i++) hash = (hash * 31 + text.charCodeAt(i)) >>> 0; return HUES[hash % HUES.length]; } function toTrack(item: QueueItem): PlayerTrack { return { id: item.id, title: item.title, artist: item.artist ?? '', duration: 0, hue: hueFor(item.id) }; } class PlayerState { tracks = $state([]); currentId = $state(null); playing = $state(false); progress = $state(0); volume = $state( browser ? Number(localStorage.getItem("player.volume") ?? 100) : 100 ); loading = $state(false); error = $state(''); recentlyPlayed = $state([]); playlists = $state([]); accentColor = $state(null); gradientColor = $state(null); #audio: HTMLAudioElement | null = null; #loadToken = 0; #accentCache = new Map(); #rafId: number | null = null; current = $derived(this.tracks.find((t) => t.id === this.currentId) ?? EMPTY); accent = $derived(this.accentColor ?? accentForHue(this.current.hue)); artGradient = $derived(this.gradientColor ?? gradientForHue(this.current.hue)); progressPercent = $derived( this.current.duration > 0 ? Math.min(100, (this.progress / this.current.duration) * 100) : 0 ); get isPlaying() { return this.playing; } #audioEl(): HTMLAudioElement | null { if (!browser) return null; if (this.#audio) return this.#audio; const audio = new Audio(); audio.preload = 'auto'; audio.volume = this.volume / 100; audio.addEventListener('durationchange', () => this.#syncDuration(audio.duration)); audio.addEventListener('loadedmetadata', () => this.#syncDuration(audio.duration)); audio.addEventListener('play', () => { this.playing = true; this.#startProgressLoop(); }); audio.addEventListener('pause', () => { this.playing = false; this.#stopProgressLoop(); }); audio.addEventListener('ended', () => { this.#stopProgressLoop(); this.next(); }); audio.addEventListener('error', () => { this.#stopProgressLoop(); this.loading = false; this.playing = false; this.error = 'No se pudo reproducir la pista.'; }); this.#audio = audio; return audio; } #tickProgress = () => { const audio = this.#audio; if (!audio) return; this.progress = audio.currentTime; this.#rafId = requestAnimationFrame(this.#tickProgress); }; #startProgressLoop() { if (this.#rafId !== null) return; this.#rafId = requestAnimationFrame(this.#tickProgress); } #stopProgressLoop() { if (this.#rafId === null) return; cancelAnimationFrame(this.#rafId); this.#rafId = null; } #syncDuration(value: number) { if (!Number.isFinite(value) || value <= 0) return; const id = this.currentId; this.tracks = this.tracks.map((t) => t.id === id ? { ...t, duration: Math.round(value) } : t ); } #index() { return this.tracks.findIndex((t) => t.id === this.currentId); } #pushRecent(track: PlayerTrack) { if (!track.id) return; this.recentlyPlayed = [track, ...this.recentlyPlayed.filter((t) => t.id !== track.id)].slice( 0, RECENT_LIMIT ); } async #applyAccent(id: string | number) { const key = String(id); const cached = this.#accentCache.get(key); if (cached) { this.accentColor = cached.accent; this.gradientColor = cached.gradient; return; } const result = await extractAccent(`/api/tracks/${id}/cover?size=small`); if (this.currentId !== id) return; if (result) { this.#accentCache.set(key, result); this.accentColor = result.accent; this.gradientColor = result.gradient; } else { this.accentColor = null; this.gradientColor = null; } } async #loadCurrent() { const audio = this.#audioEl(); if (!audio || this.currentId === null) return; const id = this.currentId; this.#applyAccent(id); const token = ++this.#loadToken; this.loading = true; this.error = ''; this.progress = 0; try { const res = await fetch(`/api/tracks/${id}/stream`); if (!res.ok) throw new Error(String(res.status)); const { manifestUrl, ticket } = (await res.json()) as { manifestUrl: string; ticket: string; }; if (token !== this.#loadToken) return; const sep = manifestUrl.includes('?') ? '&' : '?'; audio.src = ticket ? `${manifestUrl}${sep}t=${encodeURIComponent(ticket)}` : manifestUrl; audio.volume = this.volume / 100; await audio.play(); this.loading = false; this.#pushRecent(this.current); } catch { if (token !== this.#loadToken) return; this.loading = false; this.playing = false; this.error = 'No se pudo reproducir la pista.'; } } playlistTracks(ids: (string | number)[]): PlayerTrack[] { return ids .map((id) => this.tracks.find((t) => t.id === id)) .filter((t): t is PlayerTrack => Boolean(t)); } mosaicFor(ids: (string | number)[]): string[] { const gradients = this.playlistTracks(ids) .slice(0, 4) .map((t) => gradientForHue(t.hue)); while (gradients.length < 4) gradients.push('var(--mf-surface)'); return gradients; } playQueue(list: QueueItem[], startIndex = 0) { if (list.length === 0) return; this.tracks = list.map(toTrack); const start = this.tracks[startIndex] ?? this.tracks[0]; this.currentId = start.id; this.#loadCurrent(); } playTrack(id: string | number) { if (this.currentId === id) { this.toggle(); return; } const known = this.tracks.find((t) => t.id === id) ?? this.recentlyPlayed.find((t) => t.id === id); if (known && !this.tracks.some((t) => t.id === id)) { this.tracks = [known]; } if (!this.tracks.some((t) => t.id === id)) return; this.currentId = id; this.#loadCurrent(); } playPlaylist(id: string | number) { const playlist = this.playlists.find((p) => p.id === id); if (!playlist) return; const items = this.playlistTracks(playlist.trackIds); if (items.length > 0) this.playQueue(items, 0); } toggle() { const audio = this.#audioEl(); if (!audio || this.currentId === null) return; if (audio.paused) audio.play().catch(() => {}); else audio.pause(); } next() { if (this.tracks.length === 0) return; const idx = this.#index(); this.currentId = this.tracks[(idx + 1) % this.tracks.length].id; this.#loadCurrent(); } previous() { if (this.tracks.length === 0) return; const audio = this.#audioEl(); if (audio && audio.currentTime > 3) { audio.currentTime = 0; return; } const idx = this.#index(); this.currentId = this.tracks[(idx - 1 + this.tracks.length) % this.tracks.length].id; this.#loadCurrent(); } seekFraction(fraction: number) { const audio = this.#audioEl(); const clamped = Math.min(1, Math.max(0, fraction)); const target = clamped * this.current.duration; this.progress = target; if (audio && Number.isFinite(audio.duration)) audio.currentTime = target; } setVolume(value: number) { this.volume = Math.min(100, Math.max(0, Math.round(value))); const audio = this.#audioEl(); if (audio) { audio.volume = this.volume / 100; localStorage.setItem("player.volume", String(this.volume)); } } } export const player = new PlayerState();