Files
Musify/backend/Core/Musify.Infrastructure/MassTransit/Sagas/TrackProcessingStateMachine.cs
Admin 31032bd8e8 Remove YouTube integration from backend and deployment config
Drops the YouTube-backed second catalog source entirely: the
Local/External split on Track/Album collapses into single concrete
entities, Artist/TrackArtist/ExternalTrack/ExternalAlbum and the
YouTube service/download pipeline (yt-dlp, MassTransit consumer,
routing slip) are deleted, and mixes now source discovery only from
local listening history. Includes the RemoveYouTubeIntegration EF
Core migration and matching Worker/deploy/compose cleanup (no more
yt-dlp/python/deno in the Worker image, no thumbnail-cache/YtDlp
config sections).
2026-09-15 21:17:03 +02:00

81 lines
3.7 KiB
C#

using MassTransit;
using Musify.Application.Events;
namespace Musify.Infrastructure.MassTransit.Sagas
{
public sealed class TrackProcessingStateMachine : MassTransitStateMachine<TrackProcessingState>
{
public State Processing { get; private set; } = null!;
public State Failed { get; private set; } = null!;
public Event<CreateTrackResourcesEvent> ProcessingStarted { get; private set; } = null!;
public Event<TrackPictureProcessed> PictureProcessed { get; private set; } = null!;
public Event<TrackAudioProcessed> AudioProcessed { get; private set; } = null!;
public Event<TrackPictureProcessingFailed> PictureFailed { get; private set; } = null!;
public Event<TrackAudioProcessingFailed> AudioFailed { get; private set; } = null!;
public TrackProcessingStateMachine()
{
InstanceState(state => state.CurrentState);
Event(() => ProcessingStarted, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => PictureProcessed, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => AudioProcessed, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => PictureFailed, config => config.CorrelateById(context => context.Message.TrackId));
Event(() => AudioFailed, config => config.CorrelateById(context => context.Message.TrackId));
Initially(
When(ProcessingStarted)
.Then(context =>
{
context.Saga.CreatedAt = DateTime.UtcNow;
context.Saga.UpdatedAt = DateTime.UtcNow;
context.Saga.Bucket = context.Message.Bucket;
context.Saga.PictureKey = context.Message.PictureDestinationKey;
context.Saga.AudioKey = context.Message.AudioDestinationKey;
} )
.TransitionTo(Processing));
During(Processing,
When(PictureProcessed)
.Then(context =>
{
context.Saga.PictureProcessed = true;
context.Saga.UpdatedAt = DateTime.UtcNow;
} )
.If(context => context.Saga.AudioProcessed, binder => binder.Finalize()),
When(AudioProcessed)
.Then(context =>
{
context.Saga.AudioProcessed = true;
context.Saga.UpdatedAt = DateTime.UtcNow;
} )
.If(context => context.Saga.PictureProcessed, binder => binder.Finalize()),
When(PictureFailed)
.Then(context => context.Saga.UpdatedAt = DateTime.UtcNow)
.TransitionTo(Failed)
.Publish(context => new TrackProcessingFailed(
context.Saga.CorrelationId,
context.Saga.Bucket,
context.Saga.PictureKey,
context.Saga.AudioKey)),
When(AudioFailed)
.Then(context => context.Saga.UpdatedAt = DateTime.UtcNow)
.TransitionTo(Failed)
.Publish(context => new TrackProcessingFailed(
context.Saga.CorrelationId,
context.Saga.Bucket,
context.Saga.PictureKey,
context.Saga.AudioKey)));
During(Failed,
Ignore(PictureProcessed),
Ignore(AudioProcessed),
Ignore(PictureFailed),
Ignore(AudioFailed));
SetCompletedWhenFinalized();
}
}
}