Files
Musify/web-player
Admin 434b2c1305 Make the secondary button adapt to shifting backgrounds
secondary used a flat, static tint that only worked over a plain
surface, so it looked out of place on the hero's hue-shifting gradient.
Add a backdrop blur (no border, per feedback) so it always reads
against whatever's actually behind it. Gave the button its own
background tokens instead of aliasing --mf-surface-2, and dropped the
now-unused --color-btn-glass tokens left over from the removed glass
variant.
2026-09-22 17:15:53 +02:00
..
2026-09-09 23:18:42 +02:00

web-player

Musify's web client: SvelteKit 2 (adapter-node), Svelte 5 runes, Tailwind 4, TypeScript. Authentication is server-side OIDC against Zitadel (openid-client and jose) with an encrypted session cookie; the backend is called from load functions and form actions through a typed openapi-fetch client.

Development

npm install
npm run dev      # :5173

Configuration lives in .env (template in .env.example). Bring the infrastructure stack up first (see ../deploy/README.md) and copy the WEB_CLIENT_ID / WEB_CLIENT_SECRET it writes to deploy/.env into this .env once, then run the dev server.

npm run check    # svelte-check — must be clean before closing a change
npm run lint     # prettier --check . && eslint .
npm run format   # prettier --write .
npm run build    # production build into build/
npm run gen:api  # regenerate src/lib/api/schema.d.ts from the running API

Production

Built and run as a container by the production stack — see ../deploy/README.md. There the same variables come from deploy/.env.prod through compose instead of from .env.

Conventions and the design system are documented in CLAUDE.md and in the musify-web skill.