Files
Musify/backend/Core/Musify.Infrastructure/Services/DisabledYouTubeMusicService.cs
T
Admin 56e06ccd5f Add a config toggle to enable/disable the YouTube Music source
- YouTubeConfiguration.Enabled (default true, Infrastructure): single
  switch for the whole source
- DisabledYouTubeMusicService: null-object IYouTubeMusicService that
  fails every call with Forbidden, registered instead of the real one
  when disabled (AddYouTubeMusicService) so no client is ever built
- AppSettings.json (Api + Worker): document YouTube.Enabled explicitly;
  overridable via YouTube__Enabled env var like every other section
- CurrentUser.cs: small unrelated cleanup, collapse the IsAuthenticated
  computation to a single null-coalescing expression

Search, albums, stream resolution and adding a new YouTube track all
surface as 403 Forbidden through the existing ErrorOr -> HTTP mapping.
Daily mix generation already treated a YouTube search failure as "no
YouTube candidates" and keeps working with local-only candidates —
added a test locking that in. Already-downloaded YouTube tracks are
unaffected since playback never goes through IYouTubeMusicService.

257/257 tests passing (7 new), 0 build warnings.
2026-09-09 23:00:15 +02:00

38 lines
2.2 KiB
C#

using ErrorOr;
using Musify.Application.Contracts;
namespace Musify.Infrastructure.Services
{
/// <summary>Stands in for <see cref="IYouTubeMusicService"/> when
/// <see cref="Musify.Infrastructure.Configuration.YouTubeConfiguration.Enabled"/> is <c>false</c>,
/// so the source can be turned off without a client ever being constructed. Every read fails
/// with the same <see cref="ErrorType.Forbidden"/> error; callers already treat a failed
/// YouTube call as "unavailable" (an HTTP error for direct requests, a skipped candidate for
/// mix generation), so nothing downstream needs to know the source is disabled specifically.</summary>
public sealed class DisabledYouTubeMusicService : IYouTubeMusicService
{
private static readonly Error DisabledError =
Error.Forbidden(description: "The YouTube Music source is disabled.");
public Task<ErrorOr<YouTubeSearchResult>> SearchSongsAsync(string query, string continuationToken, CancellationToken cancellationToken) =>
Task.FromResult<ErrorOr<YouTubeSearchResult>>(DisabledError);
public Task<ErrorOr<YouTubeAlbumSearchResult>> SearchAlbumsAsync(string query, string continuationToken, CancellationToken cancellationToken) =>
Task.FromResult<ErrorOr<YouTubeAlbumSearchResult>>(DisabledError);
public Task<ErrorOr<YouTubeAlbumDetail>> GetAlbumAsync(string albumId, CancellationToken cancellationToken) =>
Task.FromResult<ErrorOr<YouTubeAlbumDetail>>(DisabledError);
public Task<ErrorOr<YouTubeStreamInfo>> GetAudioStreamAsync(string videoId, CancellationToken cancellationToken) =>
Task.FromResult<ErrorOr<YouTubeStreamInfo>>(DisabledError);
public Task<ErrorOr<YouTubeSongResult>> GetSongAsync(string videoId, CancellationToken cancellationToken) =>
Task.FromResult<ErrorOr<YouTubeSongResult>>(DisabledError);
// Never reached in practice: every caller only reaches this after a successful search or
// song lookup above, neither of which can succeed while disabled. Passing the URL through
// unchanged is the safest thing to do if it's ever called anyway.
public string ResolveArtworkUrl(string thumbnailUrl) => thumbnailUrl;
}
}