Backend: - New Likes feature (toggle/get liked tracks) and endpoints - User follow/unfollow, listening stats, public user profile - Playlist visibility (public/private) support - Various auth and DTO/response adjustments to support the above Frontend (web-player): - New design system pass: theme tokens/mode (light/dark), glass menu, tabs bar, player dock/extras/queue components, mix tiles, artist link - New routes: Liked, public user profile (/u/[id]), likes API proxy - Search refactor: shared SearchBox component used by TopBar and MobileHeader (search now reachable on mobile), live results as you type instead of requiring Enter, dropped the "Buscando…" quick-result preview - Removed now-unused components (MobileNav, CoverBadge, MixBentoTile, PlayPauseOverlay, SuggestionsTable, userDirectory) - Design handoff reference docs added under web-player/design_handoff_musify_player and web-player/docs/design-system-refactor-plan.md
29 lines
707 B
C#
29 lines
707 B
C#
using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace Musify.Domain.Entities
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{
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#pragma warning disable CS8618
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[Table("UserFollows")]
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public class UserFollow
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{
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[Key]
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public Guid Id { get; set; } = Guid.NewGuid();
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[Required]
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public required long FollowerId { get; set; }
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[Required]
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public required long FollowedId { get; set; }
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[Required]
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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[ForeignKey(nameof(FollowerId))]
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public User Follower { get; set; }
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[ForeignKey(nameof(FollowedId))]
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public User Followed { get; set; }
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}
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}
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