Files
Musify/web-player/src/lib/components/ui/MixTile.svelte
T
Admin aa20e70671 web-player: buttons (Button, IconButton, PlayButton)
Button: subtle variants (primary/secondary, left unchanged per the
user's call), glass (formerly secondaryOnGlow, with its own
font-normal), accent, strong (cta-strong/ink, replacing the `!`
overrides on the Home hero), danger. Uses the --color-btn* tokens
instead of bg-[var(--mf-btn-...)]. Radius unified to rounded-control.

IconButton: adds shape (square/round), size (xs/sm/md/lg), tone
(muted/subtle/plain), pressed (aria-pressed + text-accent),
href/reload (links), surface (permanent background + hover to
surface-hover instead of the generic `hover` alias, which matched
surface-2 and gave no contrast).

New PlayButton: a single place for the play/pause SVGs, strong/glass
variants, as="span" for non-interactive overlays. Replaces
TransportControls' main button, the MixTile overlay, and the "Top
result" circle in Explore.

Migrated to IconButton: close queue, "Create playlist" (Sidebar),
Like (TrackInfo, with pressed), queue (PlayerExtras), back (TopBar),
login (MobileHeader), and the row actions in tables (remove/add, size
xs). BackLink uses size-icon-sm and drops a duplicate hover.

Decision (not blocking): remove TopBar's decorative "forward" button
and PlayerExtras' decorative AlignJustify icon (visually dead code).
TransportControls' buttons (shuffle/prev/next/repeat) are
deliberately left unmigrated: they currently have no background or
hit-box of their own, and IconButton always applies a fixed-size
box — migrating them would have added a visible hover pill that
couldn't be verified without Docker this session.

Verified with npm run check/build.
2026-09-20 22:48:08 +02:00

54 lines
1.4 KiB
Svelte

<script lang="ts">
import Artwork from './Artwork.svelte';
import PlayButton from './PlayButton.svelte';
import { player } from '$lib/player/player.svelte';
import { queueItemForTarget } from '$lib/tracks';
import { mixItemTarget, type Mix } from '$lib/mixes';
interface Props {
mix: Mix;
index?: number;
class?: string;
}
let { mix, index = 0, class: klass = '' }: Props = $props();
const trackIds = $derived(mix.items.map((item) => item.trackId));
function play(event: MouseEvent) {
event.preventDefault();
const items = mix.items.map((item) => queueItemForTarget(mixItemTarget(item)));
player.playQueue(items, 0);
}
</script>
<a
href="/mixes/{mix.id}"
class="group/tile animate-enter block cursor-pointer {klass}"
style="--i:{index}"
>
<Artwork
{trackIds}
size="fill"
alt={mix.title}
class="rounded-art transition duration-300 group-hover/tile:scale-105"
>
<div
class="pointer-events-none absolute inset-0 bg-linear-to-b from-transparent from-45% to-scrim/40"
></div>
<PlayButton
variant="glass"
size="sm"
onclick={play}
label="Reproducir {mix.title}"
class="absolute right-2.5 bottom-2.5 opacity-0 transition-opacity duration-150 group-hover/tile:opacity-100"
/>
</Artwork>
<div class="mt-3.25 truncate text-sm font-semibold text-fg">
{mix.title}
</div>
{#if mix.subtitle}
<div class="mt-1 truncate text-xs text-fg-3">{mix.subtitle}</div>
{/if}
</a>