- Move all .NET (6 projects, solution, Directory.*.props, nuget.config) into backend/ so the monorepo root can host non-.NET projects later - Remove throwaway test artifacts: player.html, pl.json - Trim dead Flutter rules from .gitignore Build from backend/Musify.slnx: 0 warnings, 0 errors. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
using Microsoft.EntityFrameworkCore;
|
|
using Microsoft.EntityFrameworkCore.Design;
|
|
using Microsoft.Extensions.Configuration;
|
|
using Musify.Infrastructure.Configuration;
|
|
|
|
namespace Musify.Infrastructure.Persistence
|
|
{
|
|
public class DatabaseDesignTimeFactory : IDesignTimeDbContextFactory<Database>
|
|
{
|
|
public Database CreateDbContext(string[] args)
|
|
{
|
|
var configuration = new ConfigurationBuilder()
|
|
.SetBasePath(Directory.GetCurrentDirectory())
|
|
.AddJsonFile("DesignSettings.json")
|
|
.AddUserSecrets<DatabaseDesignTimeFactory>()
|
|
.Build();
|
|
|
|
var databaseConfiguration = configuration
|
|
.GetRequiredSection(DatabaseConfiguration.SectionName)
|
|
.Get<DatabaseConfiguration>()
|
|
?? throw new InvalidOperationException($"{DatabaseConfiguration.SectionName} configuration section not found.");
|
|
|
|
var optionsBuilder = new DbContextOptionsBuilder<Database>();
|
|
optionsBuilder.UseNpgsql(databaseConfiguration.ConnectionString);
|
|
|
|
return new Database(databaseConfiguration);
|
|
}
|
|
}
|
|
} |