The hue-driven light-mode tokens (page bg, hero/modal/spotlight gradients, hairlines, logo/cover art gradients) leaned nearly grayscale, with just a whisper of tint. Push tcLight()'s lightness and chroma up together so every derived surface stays light and soft but reads as an actual color instead of a faint gray wash, and bump chroma on --mf-bg/--mf-elevated/--mf-panel-bg/--mf-bar-bg/--mf-hairline and the logo/cover gradient stops the same way. Scoped to light mode only: dark mode's accents are meant to read as bright highlights against near-black surfaces, where a pastel wash would just look washed out rather than colorful.
web-player
Musify's web client: SvelteKit 2 (adapter-node), Svelte 5 runes, Tailwind 4,
TypeScript. Authentication is server-side OIDC against Zitadel (openid-client
and jose) with an encrypted session cookie; the backend is called from load
functions and form actions through a typed openapi-fetch client.
Development
npm install
npm run dev # :5173
Configuration lives in .env (template in .env.example). Bring the
infrastructure stack up first (see ../deploy/README.md)
and copy the WEB_CLIENT_ID / WEB_CLIENT_SECRET it writes to deploy/.env
into this .env once, then run the dev server.
npm run check # svelte-check — must be clean before closing a change
npm run lint # prettier --check . && eslint .
npm run format # prettier --write .
npm run build # production build into build/
npm run gen:api # regenerate src/lib/api/schema.d.ts from the running API
Production
Built and run as a container by the production stack — see
../deploy/README.md. There the same variables come from
deploy/.env.prod through compose instead of from .env.
Conventions and the design system are documented in CLAUDE.md and
in the musify-web skill.