Files
Musify/web-player
Admin d6bff15f11 Replace secondary button's backdrop-blur with an equivalent fixed color
backdrop-blur samples whatever is actually behind the element, so two
secondary buttons with identical classes could render differently
depending on nearby content (e.g. dark album art bleeding into the
blur near the spotlight card). Replace it with a fixed color-mix that
reproduces the same result mathematically instead of sampling pixels:
45% --mf-elevated over the hero/spotlight surface's own tint color
(16% --mf-hero-tint over --mf-bg, the same ratio hero-surface itself
uses), computed via CSS color-mix() rather than a backdrop-filter.

Verified against the previous blur version: both now compute to the
identical color(srgb 0.9329 0.9611 0.9332), matching what the blurred
button rendered against the same hero background, but fixed so every
secondary button is now guaranteed pixel-identical regardless of what
happens to be nearby.
2026-09-22 17:50:59 +02:00
..
2026-09-09 23:18:42 +02:00

web-player

Musify's web client: SvelteKit 2 (adapter-node), Svelte 5 runes, Tailwind 4, TypeScript. Authentication is server-side OIDC against Zitadel (openid-client and jose) with an encrypted session cookie; the backend is called from load functions and form actions through a typed openapi-fetch client.

Development

npm install
npm run dev      # :5173

Configuration lives in .env (template in .env.example). Bring the infrastructure stack up first (see ../deploy/README.md) and copy the WEB_CLIENT_ID / WEB_CLIENT_SECRET it writes to deploy/.env into this .env once, then run the dev server.

npm run check    # svelte-check — must be clean before closing a change
npm run lint     # prettier --check . && eslint .
npm run format   # prettier --write .
npm run build    # production build into build/
npm run gen:api  # regenerate src/lib/api/schema.d.ts from the running API

Production

Built and run as a container by the production stack — see ../deploy/README.md. There the same variables come from deploy/.env.prod through compose instead of from .env.

Conventions and the design system are documented in CLAUDE.md and in the musify-web skill.