Playing a YouTube song now creates a lightweight track row (without queueing a download) and writes listening history; saving to a playlist queues the download via the new DownloadRequested flag.
96 lines
2.9 KiB
C#
96 lines
2.9 KiB
C#
using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Diagnostics.CodeAnalysis;
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using Musify.Domain.Abstractions;
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using Musify.Domain.ValueObjects;
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namespace Musify.Domain.Entities
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{
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#pragma warning disable CS8618
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public class Track : IAuditable
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{
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[Key]
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public Guid Id { get; set; } = Guid.NewGuid();
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[Required]
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[MaxLength(50)]
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public required string Title { get; set; }
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[Required]
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[MaxLength(50)]
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public required string NormalizedTitle { get; set; }
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[Required]
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public int Duration { get; set; }
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[Required]
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[MaxLength(200)]
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public string Artist { get; set; } = string.Empty;
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[Required]
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public TrackSource Source { get; set; } = TrackSource.Local;
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[Required]
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[MaxLength(16)]
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public string ExternalId { get; set; } = string.Empty;
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[Required]
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public bool DownloadRequested { get; set; } = false;
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[Required]
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[MaxLength(64)]
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public required string OriginalPictureName { get; set; }
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[MaxLength(64)]
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public string? SmallPictureName { get; set; }
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[MaxLength(64)]
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public string? MediumPictureName { get; set; }
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[MaxLength(64)]
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public string? LargePictureName { get; set; }
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[Required]
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[MaxLength(64)]
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public required string OriginalAudioName { get; set; }
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[MaxLength(64)]
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public string? AudioFolderName { get; set; }
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[Required]
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public ProcessingStatus PicturesProcessingStatus { get; set; } = ProcessingStatus.Pending;
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[Required]
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public ProcessingStatus AudioTranscodeProcessingStatus { get; set; } = ProcessingStatus.Pending;
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[Required]
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public LifeCycleStatus LifeCycleStatus { get; set; } = LifeCycleStatus.Active;
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[Required]
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public int RetryCount { get; set; } = 0;
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public DateTime? LastRetryAt { get; set; }
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[Required]
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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[Required]
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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public ICollection<UserHasTrack> UserTracks { get; set; } = new List<UserHasTrack>();
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public ICollection<PlayListHasTrack> PlayListTracks { get; set; } = new List<PlayListHasTrack>();
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public ICollection<ListeningHistory> ListeningHistories { get; set; } = new List<ListeningHistory>();
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[NotMapped]
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[MemberNotNullWhen(true, nameof(SmallPictureName)) ]
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[MemberNotNullWhen(true, nameof(MediumPictureName)) ]
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[MemberNotNullWhen(true, nameof(LargePictureName)) ]
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public bool IsPicturesProcessed => PicturesProcessingStatus == ProcessingStatus.Completed;
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[NotMapped]
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[MemberNotNullWhen(true, nameof(AudioFolderName)) ]
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public bool IsAudioProcessed => AudioTranscodeProcessingStatus == ProcessingStatus.Completed;
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}
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} |