Remove deploy/nginx and the nginx service from compose.prod.yml: the
shared edge in Infrastructure owns ports 80/443 and serves every
domain. Make the deploy job fail when zitadel-init or seaweedfs-init
fail, and document the runner and edge setup.
0.65 was still too dark per feedback. The original concern that made
us drop accentL from 0.74 (accent surfaces stacking too bright over
the darkened spotlight/hero cards) is already fixed architecturally by
the earlier color-mix() conversion, which makes bg-accent-tint/
bg-accent-btn a solid precomputed value that no longer stacks with
whatever's underneath. So there's no reason to keep accentL dimmed for
that reason anymore.
0.55 (dropped from the original 0.74 to fix accent surfaces looking
too bright when stacked on the darkened spotlight/hero cards) made
bg-accent-tint on the plain page background barely visible. Split the
difference at 0.65, closer to how it looked originally.
--mf-accent-soft-bg/--mf-accent-btn-bg/-hover were translucent alpha
overlays, so an accent-tinted element (e.g. the active-row highlight,
or the accent Button) rendered differently depending on what was
already underneath it: fine over the plain page background, but over
an already-tinted surface like the spotlight card, the two translucent
layers stacked and the combined result read brighter/more saturated
than intended.
Same fix as bg-btn earlier: replace the alpha overlay with a solid
color-mix() against --mf-bg, computed once, so the token always
renders identically regardless of what it's placed on top of. Verified
the active-row highlight and the accent button now compute to the
exact same color whether they sit on the plain background or on the
spotlight card.
Per feedback, --mf-hero-bg/--mf-spotlight-bg in dark mode were still
too bright: drop their tc() base lightness from 42 to 38 and alpha
from 0.2 to 0.1, so the cards read as a subtle wash close to the page
background instead of a distinct bright block.
That made bg-accent-tint (Button's accent variant, ListRow/TrackList's
active-row highlight) look comparatively too light against the now
much darker cards, since accentL was still 0.74. Drop dark's accentL
to 0.55 so every accent-derived surface (rings, accent-tint, accent-btn
hover) darkens to match. Text (titleL, still 0.87) is untouched since
it needs to stay legible regardless of how dark the surface under it
gets.
Cleaned up the now-unused ACCENT_LIGHTNESS import/L constant.
MenuItem used text-sm (14px) for its label, which read as oversized
for a dropdown; drop to text-xs (12px). This is a shared component
(AccountMenu, ContextMenu, MobileHeader's menu), so all of them get
the more compact sizing.
Add a border prop to GlassMenu (default true, unchanged for
ContextMenu) and set it false specifically on AccountMenu's dropdown,
per feedback that its border didn't fit.
Dark mode's accent chroma came from the ACCENT_CHROMA constant (0.145,
originally meant as a generic default), used unconditionally for every
accent-derived token regardless of the actual song's extracted vividness
- extractAccent() already clamps a song's real chroma to 0.045-0.11, but
buildThemeTokens() never used it, only the hue. That made every accent
button, ring and highlight uniformly vivid. Drop it to 0.09.
Also soften --mf-accent-title (the accent-colored track title text,
e.g. active rows) from 0.07 to 0.05 chroma, since that was called out
specifically as too strong.
Cleaned up the now-unused C/ACCENT_CHROMA import.
#e6e6e8 still read as too white per feedback. Use #c4c4c8, a clearly
gray tone instead of an off-white, while text-ink still contrasts
comfortably against it.
--mf-cta-strong-bg was #ffffff in dark mode, reading as too bright/
glaring against the dark surfaces around it. Use #e6e6e8 instead, a
still-white but slightly dimmed tone. Light mode's own value (#17171a,
already dark) is untouched.
secondary used text-fg-2 (--mf-text-2), which in dark mode is a fairly
dim mid-gray (#8a8a8e) that read poorly against the dark bg-btn fill,
even though the same class looks great in light mode where --mf-text-2
is a dark, high-contrast gray. Use text-fg instead, which is tuned
bright in dark mode and dark in light mode, so both modes get good
contrast from the same class. Drop the now-redundant hover:text-fg
since resting state already uses it.
--mf-hero-bg/--mf-spotlight-bg were multi-stop, directional gradients
in dark mode (fading from a vivid corner to transparent), unlike light
mode which uses the same color at both gradient stops so it reads as
flat. Match that: both now use a single tc() tone repeated at both
stops, so the hero and spotlight cards render as one solid tint in
dark mode too.
The two radial glows behind app-backdrop were fairly small (52%/38%
and 46%/34% ellipses) and faded out by half their radius, so they only
covered the top portion of the viewport at a fairly strong 0.26/0.2
alpha. Enlarge both ellipses and push the fade-out point out to 88%,
so the tint reaches much further across the screen like light mode's
flat wash does, while lowering the alpha so it reads as subtle instead
of a bright patch in the corners.
Sidebar and Queue painted their own opaque bg-bg, which sat in front of
the fixed, full-viewport app-backdrop div (z-index: -10) that carries
--mf-ambient's radial-gradient glow in dark mode. Since the main content
area has no background of its own, the glow only ever showed through
there — sidebar and queue blocked it with a flat, gradient-less fill of
the same base color.
Drop bg-bg from both so the same app-backdrop (color + ambient gradient)
shows through underneath them too. In light mode this is a no-op
(--mf-ambient is 'none' and app-backdrop's flat color already matches
what bg-bg painted), so only dark mode is visually affected.
Per feedback, the solid color-mix bar was wrong — sidebar, queue and
the mobile header should stay on the plain --mf-bg (the same subtly
hue-shifting black used everywhere else), exactly like light mode
already does, not a separately-boosted colored panel. Drop --mf-chrome-bg/
--color-chrome and switch those three back to bg-bg.
The general dark-mode richness bump (tc(), --mf-bg/--mf-elevated/etc.)
and the glass-bar background-color fix from the previous commit stay;
only the separate chrome treatment is reverted.
Mirror the earlier light-mode pastel/colorful pass for dark mode:
boost tc()'s lightness and chroma, and richen --mf-bg/--mf-elevated/
--mf-panel-bg/--mf-bar-bg/--mf-hairline the same way, so dark mode
reads as colorful instead of near-grayscale.
Sidebar, Queue, and MobileHeader used bg-bg directly, so in dark mode
they stayed almost black regardless of hue. Add --mf-chrome-bg (an
alias to --mf-bg in light mode, a solid color-mix of --mf-hero-tint
into --mf-bg in dark mode) and switch those three to bg-chrome, so
they read as a full, solid colored bar in dark mode instead of a
fading gradient (per feedback: a whole bar, not a gradient).
Also fixes glass-bar (PlayerBar/TabsBar): it set
`background-image: var(--mf-bar-bg)`, but --mf-bar-bg is a plain
color, not a valid <image>, so the declaration was silently dropped
and these bars never actually showed their tint in either mode. Changed
to background-color.
ApiTrackLike/QueueItem had no duration field, so toQueueItem(s) always
dropped it and toTrack() hardcoded a new track's duration to 0, relying
entirely on the <audio> element's durationchange/loadedmetadata events
to fill it in once that track actually became current. Upcoming queue
rows never reach that point, so "A continuación" always showed a blank
duration even though the backend already returns it.
Add duration to both types, thread it through toQueueItems/toQueueItem/
trackFromQueueItem, and seed toTrack() from it. The real-time audio
sync still overwrites it once a track actually plays, so this only
fills the gap for tracks that haven't played yet.
Also map MixItemApplicationResponse's durationSeconds through
mixItemTrack, since mixes use a differently-named field.
Button's accent variant used bg-accent-btn (15% alpha) while the
active-track highlight in ListRow/TrackList uses bg-accent-tint (8%
alpha) with the same text-accent-soft title color, so a button like
"Reproducir" sat at a visibly different tint than the row it plays.
Use bg-accent-tint for accent's resting background too, so both read
as the same accent color; hover still steps up to bg-accent-btn-hover.
Button used Tailwind's bare `transition` utility, whose default
property list includes background-color. Since the button's bg is a
CSS custom property recomputed every frame by the same 600ms hue
animation the main background uses, that extra transition smoothed it
on a different (~150ms) timing, so its color change didn't match the
page background's.
Add a btn-transition utility that mirrors Tailwind's default
transition list minus background-color, so the button's background
tracks the hue animation frame-for-frame like the rest of the app,
while hover/focus feedback (text color, ring, filter) still transitions
normally.
--mf-hero-bg/--mf-spotlight-bg's overlay tint was at 16% alpha, which
after the pastel lightness/chroma boost read as a fairly solid block
of color rather than a soft wash. Halve it to 8% so more of the plain
page background shows through underneath.
Keep the secondary button's color-mix ratio (in layout.css) in sync at
8% too, since it's built to replicate exactly what the surface behind
it looks like.
Sidebar, Queue, PlayerBar, TabsBar, and the hero/spotlight surfaces all
had an extra CSS `transition: background 0.5s ease-out` (theme-transition/
glass-bar) layered on top of backgrounds that are already animated
frame-by-frame over 600ms by the hue-interpolation loop in +layout.svelte.
That extra transition made them visibly lag behind and take a different
amount of time than the main app-backdrop, which has no such transition
and therefore tracks the JS animation exactly. Drop the redundant
transition so every hue-driven surface updates in lockstep.
Also fixes a dangling --color-btn-hover: var(--mf-btn-bg-hover) that
referenced an undefined custom property (theme.css never defined
--mf-btn-bg-hover after an earlier partial commit), which silently
broke the secondary button's hover background.
The hue-driven light-mode tokens (page bg, hero/modal/spotlight
gradients, hairlines, logo/cover art gradients) leaned nearly
grayscale, with just a whisper of tint. Push tcLight()'s lightness
and chroma up together so every derived surface stays light and soft
but reads as an actual color instead of a faint gray wash, and bump
chroma on --mf-bg/--mf-elevated/--mf-panel-bg/--mf-bar-bg/--mf-hairline
and the logo/cover gradient stops the same way.
Scoped to light mode only: dark mode's accents are meant to read as
bright highlights against near-black surfaces, where a pastel wash
would just look washed out rather than colorful.
backdrop-blur samples whatever is actually behind the element, so two
secondary buttons with identical classes could render differently
depending on nearby content (e.g. dark album art bleeding into the
blur near the spotlight card). Replace it with a fixed color-mix that
reproduces the same result mathematically instead of sampling pixels:
45% --mf-elevated over the hero/spotlight surface's own tint color
(16% --mf-hero-tint over --mf-bg, the same ratio hero-surface itself
uses), computed via CSS color-mix() rather than a backdrop-filter.
Verified against the previous blur version: both now compute to the
identical color(srgb 0.9329 0.9611 0.9332), matching what the blurred
button rendered against the same hero background, but fixed so every
secondary button is now guaranteed pixel-identical regardless of what
happens to be nearby.
Sampling whatever's behind the button via backdrop-filter meant two
secondary buttons could render differently depending on what happened
to be nearby (e.g. dark album art bleeding into the blur), so
"Explorar musica" and "Aleatorio" ended up visibly different colors
despite being the same variant. Replace it with a fixed, hue-tied
translucent tint (bg-accent-tint, the same token family accent already
uses) so every secondary button computes to the identical color, ties
into the same dynamic accent hue as the rest of the app, and reads as
a softer sibling of the accent button instead of an unrelated gray.
Hover now steps up to bg-accent-btn (same hue family, stronger) instead
of a flat, hue-agnostic gray. Removed the now-unused --mf-btn-bg-hover/
--color-btn-hover tokens.
bg-elevated is fully opaque and only hue-matches --mf-bg (the plain
page background), so it stayed stark white on the hero/spotlight cards,
which use a separately-computed, more saturated gradient (--mf-hero-bg/
--mf-spotlight-bg). An opaque fill can never pick up that color no
matter what hue it's tied to.
Make it translucent (bg-elevated/45) with backdrop-blur-lg so it
samples and lightly tints whatever is actually behind it, hero card,
spotlight card, or plain background, instead of only matching one of
them.
secondary was fully bg-transparent (invisible at rest) or a flat neutral
overlay (clashed next to accent-tinted buttons and looked different
depending on what surface it sat on). Use bg-elevated instead, which is
already derived from the same hue as --mf-bg, so the button is always a
faint, minimal step above whatever page background it's on, and shifts
with it automatically.
Drop the now-unused --color-btn/--mf-btn-bg tokens.
secondary used a flat, static tint that only worked over a plain
surface, so it looked out of place on the hero's hue-shifting gradient.
Add a backdrop blur (no border, per feedback) so it always reads
against whatever's actually behind it. Gave the button its own
background tokens instead of aliasing --mf-surface-2, and dropped the
now-unused --color-btn-glass tokens left over from the removed glass
variant.
The secondary/glass Button variant used a flat, fairly opaque black or
white tint with no blur, so it didn't read as glass and clashed with
the hue-shifting hero background. Add a backdrop blur and a hairline
border (matching the app's existing glass-bar/glass-panel treatment)
and lower the tint opacity.
Wire up the already-computed but unused --mf-accent-muted token as
--color-accent-muted, and use it for the accent Button variant's text
instead of the higher-chroma --color-accent-soft, so it reads softer.
getOidcConfig() memoized the discovery promise even when it rejected,
so a single failed OIDC discovery (e.g. Zitadel not ready yet when the
dev server starts) permanently broke /auth/login until the process was
restarted. Clear the cached promise on rejection so it retries.
Remove dead scaffold/config cruft and stale references left over from
recent refactors: dotnet's WebApi.http template file, the AppSettings
PascalCase/Dockerfile workaround (renamed to appsettings.json to match
convention), empty directories left behind by the auth-route and
folder-structure moves, a stale ESLint ignore, and the now-fully-applied
frontend refactor plan doc.
Rewrites CLAUDE.md without em dashes and with plainer phrasing, and
translates docs/paginas.md to English the same way. The folder
structure plan is done, so it gets removed instead of kept around as
a stale reference.
Fixes the stale /login reference (now /auth) and adds a Folder
structure section covering lib/state, lib/data, lib/utils,
components/layout and the ui/ category split from the recent
reorganization.
Moves the login screen from /login to /auth, logout from /logout to
/auth/logout (alongside the existing /auth/login and /auth/callback
endpoints), and the public profile route from /u/[id] to /user/[id].
AUTH_REDIRECT_URI and AUTH_POST_LOGOUT_URI already point at
/auth/callback and / respectively, so no Zitadel config change is
needed for the auth move.
Postgres, Zitadel, SeaweedFS, RabbitMQ and Jaeger no longer run as part
of this stack. They're shared services (used by Musify, Ping and
docker-manager) that now live in a separate Infrastructure repository
and must already be running.
deploy/compose.yml keeps only what's specific to Musify: its own
database connection, its own OIDC app and storage bucket (created
against the shared Zitadel/SeaweedFS via zitadel-init/seaweedfs-init),
and the application containers. A new wait-for-postgres one-shot
replaces the in-file Postgres health check, which no longer works now
that Postgres lives in a different compose project.
compose.prod.yml joins Infrastructure's infra-net network instead of
running its own copies. Docs and READMEs updated to match.
Translate all of docs/ from Spanish to English and rewrite the root
README as a short project overview instead of a technical run guide.
Remove web-player/design_handoff_musify_player, an old design-tool
export that was no longer needed.
Strip //, /* */ and XML doc comments from all backend .cs files, and
JS/TS/CSS/HTML comments from web-player source (.ts, .svelte, .css),
per the project's no-comments convention.
Add scripts/check-tokens.mjs (npm run lint:tokens, wired into lint) as
a guardrail: fails if src/**/*.svelte reintroduces arbitrary values
outside the B.4 allowlist, factory rounded-*, h-N w-N pairs (should
be size-N), quarter-step fractional spacing, or literal hex/rgba()
colors.
Cleans up the repo until the script reports 0 violations: ~40 h-N w-N
pairs -> size-N (mostly icons, via a one-off script), ~26 quarter-step
fractional spacings rounded to the nearest integer (delta <=1px, e.g.
py-2.75->py-3, gap-1.75->gap-2), stray factory radii (rounded-sm/lg,
bare rounded) migrated to the matching tokens, and two
tracking-[-0.02em] that matched the existing tracking-display token
exactly but had never been migrated. Removes the
stroke-thin/regular/bold recipes (added earlier, zero consumers) —
decision made, not blocking: strokeWidth={n} (13 values, across
almost every component) isn't migrated to CSS because there's no way
to verify without Docker that lucide-svelte honors stroke-width by
class instead of the prop, and a regression there would be silent
across the whole app; the script documents this gap explicitly
instead of pretending full coverage.
Orphan detector: 0 components with no importers. Removes
docs/design-system-refactor-plan.md (earlier plan, superseded by
frontend-refactor-plan.md). web-player/CLAUDE.md gains a "Styles"
section with the B.4 allowlist and the base components to reuse.
Recalculates the baseline table (A.4) and logs it: 61->47 components,
44->11 arbitrary values (the remaining 11 on the allowlist), 13->8
distinct radii, 0 lint:tokens violations.
Verified with npm run check (0 errors), npm run lint:tokens (0
violations) and npm run build. Smoke-tested /login with no console
errors attributable to this change.
This pass also tackles the task deferred earlier: removing
tracks.ts's TrackTarget wrapper and its 8 accessors
(targetId/targetTitle/targetArtist/targetOwnerUserId/targetExplicit/
targetListensCount/isTargetCurrent/queueItemForTarget/
targetForQueueItem). Explore, Home, Mix, menus.svelte.ts and mixes.ts
now use track objects directly, with
toQueueItem/trackFromQueueItem (new, in player.svelte.ts) as the only
converters. Along the way, TypeScript revealed that isExplicit
doesn't exist in the real /tracks schema: Explore's "explicit" badge
was already a no-op before this refactor (always undefined ??
false); the binding is removed instead of pretending support that
never existed.
Explore: GENRE_INFO/genreTiles are extracted to src/lib/genres.ts;
the search logic
(showGroup/capped/matchPlaylists/searchCounts/searchChips/findTopResult)
is extracted to src/lib/search.ts as pure functions parameterized by
filter/query instead of closing over component state. "Top result"
unifies the duplicated button/link with <svelte:element>. Decision
made without blocking: the 4 group blocks (Tracks/Albums/Users/
Playlists) are not collapsed into a single {#each groups} — each
group has genuinely different snippets, context menu and ListRow
props, and a generic config would have added more indirection than it
removed.
Home: uses Page instead of a hand-rolled page-x; the 3 stats become
an {#each}; the hero/spotlight backgrounds (inline style= with CSS
variables) become the hero-surface/spotlight-surface utilities, and
gap-11.5 is replaced by the --spacing-section token (2.875rem) via
gap-section.
Verified with npm run check (0 errors) and npm run build. /explore
without a session redirects to /login because +layout.server.ts
requires allowAnonymousListening from the backend (unreachable
without Docker this session) — pre-existing behavior, not a
regression. No authenticated visual QA; smoke-tested /login with no
console errors.
PlayerExtras is merged into PlayerBar, which now renders volume and
the queue button inline and uses the new Slider (a real range input
with thumb thickness controlled via CSS variables) for both the
progress bar and volume, replacing SeekBar and VolumeControl (grep
confirmed SeekBar's `compact` mode was dead code).
Sidebar and TabsBar migrate to appNavLinks(user, counts?), removing
the duplicated nav links between the two. Decision made without
blocking: Sidebar gains the gradient Logo mark it didn't have before,
for visual consistency with MobileHeader and the login screen.
PlayerDock and MobileHeader's z-index is fixed to z-(--z-sticky)
(they're fixed bars, not menus), and SegmentedControl's to
z-(--z-raised), per the plan's note B.1.5. glass-bar and
theme-transition are applied to PlayerBar (both variants), TabsBar,
Queue and Home (hero/spotlight), replacing duplicated
blur/transition styles.
Verified with npm run check (0 errors) and npm run build; smoke-tested
/login with no console errors. No authenticated visual QA (Docker
unavailable this session).
CoverForm.svelte is the shared skeleton (form + enhance + cover +
error message + buttons) for AlbumForm and PlaylistForm, which now
only keep their own fields via the `fields` snippet (next to the
cover) and `extra` (full width — not literally in the spec, but
needed: the album description and the playlist visibility picker
don't fit in the column next to the art).
ImageDropzone gains `size="hero"` (size-cover-hero + rounded-art-lg)
and an `onselect` callback; the upload-track page now uses this
component instead of reimplementing the cover picker by hand (wrapped
in {#key} so it can reset after publishing). Its empty-state icon
goes from 64px to icon-xl (36px), as the plan recommends.
SegmentedControl.svelte (generic, N options) replaces PlaylistForm's
Private/Public picker. Chip.svelte replaces Explore's filter chips
(selected/count) and the suggested-genre chips in "No results" (href,
outline style).
@utility field-control in layout.css unifies the repeated class
string shared by Input and Textarea.
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
PageHeader absorbs CollectionHeader
(title/eyebrow/description/meta/cover?/actions?/align?): without a
cover it behaves like the old simple PageHeader (inline actions),
with a cover like the old CollectionHeader (actions below). It sets
its own bottom margin (mb-7/8); the mt-* each page used to add
afterward are removed. Migrates the 9 places that used either one
(albums, library, playlists, upload, Explore x2, liked, mix,
profile). CollectionHeader is removed.
AlbumHeader and PlaylistHeader are inlined into their pages and
removed. Decision (recommended, not blocking): PlaylistHeader gains
icons on Edit/Delete/Play, matching what AlbumHeader already had.
New ConfirmDialog replaces the two delete dialogs (album and
playlist), which had different typography. Modal now uses
.glass-panel (instead of duplicating the inline style=) and
z-(--z-modal); its eyebrow and title use the
text-eyebrow/text-display-3 recipes.
SectionHeading gains `count?` (a "N results" line, replacing 4 copies
in Explore) and `href?`/`linkLabel?` ("See all", replacing Home's).
Applies typography recipes (text-display-2/3, text-eyebrow,
text-body) and width tokens (max-w-prose-sm, max-w-hero) across
EmptyState, +error, "No results", and the Home/Queue/Sidebar hero and
stats. The "You haven't listened to anything yet" empty state
(duplicated twice on Home) becomes a local snippet.
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
MediaCard now builds its own art (src/trackIds via Artwork
size="fill", or a custom art snippet) and its own play button
(onPlay, with a scrim and a glass PlayButton on hover) instead of
relying on each wrapper passing it a snippet. Replaces AlbumCard,
PlaylistCard and MixTile, which are removed along with
MediaGrid.svelte (their grids move to the
grid-cards/grid-cards-lg/grid-tiles/grid-wide @utility recipes).
format.ts gains albumMeta() and playlistMeta() (previously ad-hoc
calculations inside each card). Explore's genre tile moves from an
inline style= gradient to the genre-tile @utility recipe +
--tile-hue. Along the way, fixes the "follower/s" pluralization on
the user profile that had been missed.
Delta documented: the art's hover-zoom and the scrim+PlayButton
(previously exclusive to MixTile) become MediaCard behavior gated on
the onPlay prop — they'll apply to any future card that uses it, for
consistency.
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
Add TrackList.svelte, replacing TrackTable+TrackRow+TrackIndexCell+
TrackMeta and the 6 track tables (library, liked, mix, album,
playlist, album's library picker): declarative columns
(added/uploaded/plays) with fixed widths as module constants, an
index with an EQ indicator for the active track (or an overlay on the
art when index={false}, for the library picker), and a rowAction that
builds the form+IconButton (removeTrack/addTrack/deleteTrack) or a
direct onclick (Like).
AlbumTrackTable, PlaylistTrackTable and LibraryPicker are inlined
into their pages and removed, along with the 4 components TrackList
replaces.
Decision (recommended by the plan itself, not blocking): remove the
"Album" column, which in all 3 tables that had it always showed "—"
(a placeholder with no real data).
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
Add MediaIdentity.svelte (renames and generalizes TrackTitleCell,
purely presentational: art + title + subtitle, no click handling)
and ListRow.svelte on top of it (href|onclick, active, size xs/sm/lg,
variant row|card, leading/trailing/overlay). Also used by
player/TrackInfo... (TrackInfo itself is left for a later pass, which
already has an explicit task to touch that file).
Migrated to ListRow: SearchResultRow (Explore, 4 groups — component
removed), Home (Continue listening, Popular, spotlight, Your
playlists), Queue (Up next), Sidebar (playlists). The 6 track tables
(AlbumTrackTable, PlaylistTrackTable, library, liked, mixes,
LibraryPicker) migrate to MediaIdentity with their own local
use:pressable, since TrackList doesn't exist yet.
EqBars gains an `overlay` prop (scrim/45 background, on-art color)
replacing NowPlaying.svelte (removed). Along the way, fixes 6
plural() calls that a previous pass had left unmigrated (liked,
library, mixes, playlists, PlaylistHeader, Home).
Deltas documented in the plan's log: Sidebar's active row now uses
the accent tint (previously neutral gray); Home's "Your playlists"
card loses its redundant author line and its radius becomes
rounded-art; Queue rows lose the art's opacity-80.
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
Add src/lib/components/ui/ContextMenu.svelte, replacing
TrackContextMenu and AlbumContextMenu (109 and 119 lines, 90%
identical): same positioning function (contextMenuPosition, exported
from the module, using MENU_WIDTH/SUBMENU_WIDTH moved to config.ts),
same backdrop, same Escape handling, same generic "Add to playlist"
submenu via {items, playlistAction, playlists}. Uses MenuItem for
actions (previously each reimplemented its own classes by hand) and
Artwork size="xs" for playlist thumbnails.
menus.svelte.ts (createTrackMenu) adapts to the new
contextMenuPosition; Home, Explore (track and album menus) and Mix
are migrated.
AccountMenu: panelClass (free-form Tailwind classes) becomes prop
width: 'sm'|'md'; adds Escape-to-close (accessibility improvement, it
didn't close before); TopBar and MobileHeader no longer wrap it in a
duplicate div.relative (its own root already is one). The panel's
z-index becomes z-(--z-menu), matching ContextMenu (previously z-20
in TopBar / no explicit z in MobileHeader).
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
Add src/lib/actions/pressable.ts and clickOutside.ts (Svelte actions;
role/tabindex stay static in markup for SSR accessibility, the action
only adds click + Enter/Space) and src/lib/toggle.svelte.ts
(createToggle), used by playlists.svelte.ts and queuePanel.svelte.ts.
format.ts: adds plural(n, one, many); migrates the repo's 15 manual
pluralizations, unifying them to lowercase (visible diff in
Playlists, Home, liked, Explore).
player.svelte.ts: adds toQueueItem, isQueueCurrent, playAllOrToggle,
playShuffled; renames addToQueue -> playNextItem (the old name was
misleading: it inserts next, not at the end). Migrates the 5 places
that repeated the isCurrentQueue/playAll pattern (album, playlist,
liked, mix, Home). Simplifies liked.svelte.ts and recentlyPlayed.ts
with object spread instead of rebuilding every field by hand.
navigation.svelte.ts: adds searchHref (migrates the duplicated
buildHref from TopBar and Explore) and appNavLinks (added; its
adoption in Sidebar/TabsBar is left for a later pass, as noted
there).
menus.svelte.ts: createTrackMenu() replaces the manual context-menu
state (contextMenu + contextMenuStateFor + addToQueue) in Home,
Explore and Mix.
Deliberately left pending: removing tracks.ts's TrackTarget wrapper
and its 8 accessors is deferred — it's the riskiest change in the
plan, touches types across Home/Explore/Mix/menus, and couldn't be
visually verified without Docker this session.
Verified with npm run check/build.
Button: subtle variants (primary/secondary, left unchanged per the
user's call), glass (formerly secondaryOnGlow, with its own
font-normal), accent, strong (cta-strong/ink, replacing the `!`
overrides on the Home hero), danger. Uses the --color-btn* tokens
instead of bg-[var(--mf-btn-...)]. Radius unified to rounded-control.
IconButton: adds shape (square/round), size (xs/sm/md/lg), tone
(muted/subtle/plain), pressed (aria-pressed + text-accent),
href/reload (links), surface (permanent background + hover to
surface-hover instead of the generic `hover` alias, which matched
surface-2 and gave no contrast).
New PlayButton: a single place for the play/pause SVGs, strong/glass
variants, as="span" for non-interactive overlays. Replaces
TransportControls' main button, the MixTile overlay, and the "Top
result" circle in Explore.
Migrated to IconButton: close queue, "Create playlist" (Sidebar),
Like (TrackInfo, with pressed), queue (PlayerExtras), back (TopBar),
login (MobileHeader), and the row actions in tables (remove/add, size
xs). BackLink uses size-icon-sm and drops a duplicate hover.
Decision (not blocking): remove TopBar's decorative "forward" button
and PlayerExtras' decorative AlignJustify icon (visually dead code).
TransportControls' buttons (shuffle/prev/next/repeat) are
deliberately left unmigrated: they currently have no background or
hit-box of their own, and IconButton always applies a fixed-size
box — migrating them would have added a visible hover pill that
couldn't be verified without Docker this session.
Verified with npm run check/build.
The Sept migration MakePlayListPictureColumnsOptional altered the
PlayLists picture columns to nullable:true when they were already
nullable:true (set back in MakePlayListPicturesNullable, two months
earlier) — a dead migration left over from making the Pictures
navigation itself optional, which produces no actual schema change.
Verified with `dotnet ef migrations has-pending-model-changes` and a
full migration run against a fresh Postgres container that removing
it introduces no drift.
Also add a test for updating a playlist that has no picture yet,
which was the one Pictures-related state transition without coverage.
Add src/lib/components/ui/Artwork.svelte and Avatar.svelte (B.3) and
migrate every use of Cover, PlaylistArt, MixArt and ArtistAvatar
(Sidebar, Queue, TrackInfo, TrackContextMenu, AlbumContextMenu,
TrackTitleCell, AlbumCard, PlaylistCard, MixTile, AlbumHeader,
PlaylistHeader, Home, Explore, mix, user profile, TopBar,
MobileHeader). Remove the 4 old components.
Artwork: size decides both dimension and radius automatically
(cover-*/radius tokens from the earlier token pass); fallback chain
is src -> mosaic (>=4 trackIds) -> first cover -> placeholder,
cascading if each step fails (previously split across 3 components
with slightly different logic each). Adds a 'fill' size (aspect-square
w-full), not in the spec, needed for fluid grid cards until MediaCard
lands later.
TrackTitleCell's `coverSize` prop (free-form Tailwind classes)
becomes `size: 'sm'|'lg'`, delegating to Artwork. SearchResultRow
loses its `kind` prop and the per-type radius (now decided by
Artwork/Avatar).
Product decision (not blocking): remove the name under the profile
avatar on /u/[id] since it duplicated the CollectionHeader title.
Small radius/size deltas are documented in the plan's README
(auto-radius by size replaces ad-hoc classes; see table B.1.1/B.1.2).
Verified with npm run check/build; no authenticated visual QA (Docker
unavailable this session).
Remove the duplication of the ~18 per-hue dynamic tokens between
theme.css and buildThemeTokens(): theme.css now only defines fixed
neutrals, surfaces, layout and z-index; hue/mode-dependent values
come solely from tokens.ts, injected via SSR as an inline <style> in
+layout.svelte (tokensToCss helper) and reapplied on every hue
change. app.html sets data-theme before first paint by reading
localStorage, removing the dark flash when light mode was saved.
The two inline-style backgrounds become @utility
app-backdrop/app-vignette; the main's bottom padding becomes
@utility app-main, driven by --mf-dock-h via [data-has-track].
Note: <style>{expr}</style> doesn't interpolate in Svelte (it
compiles as component-scoped CSS) — the SSR block is injected with
{@html `<style>${css}</style>`} since the content is fully generated
(no user input).
Verified in the browser: --mf-accent/--mf-bg resolve correctly during
SSR, data-theme='light' applies before the first render with no
flash.
Add missing AsNoTracking() on read-only queries, drop redundant
Update() calls on already-tracked entities, and fix inconsistent
formatting (stray spaces in generics, ternaries, and lambdas) across
the Albums/Tracks/PlayLists/Users command and query handlers.
Add, additively (no component migration yet), the tokens from
section B.1 of the refactor plan: radii (tag/thumb), cover and icon
sizes, container widths, typographic tracking/leading, button colors
(--color-btn*), typography @utility recipes (text-display-*,
text-eyebrow, text-body, text-count), icon stroke
(stroke-thin/regular/bold), surfaces/grids (glass-bar, grid-cards*,
theme-transition), and the .animate-enter stagger via --i. Add
layout variables (--mf-player-side-w, --mf-menu-w, --mf-submenu-w,
--mf-range-*) and semantic z-index in theme.css. Clean up unused
color utilities (--color-accent-dim/glow/hair/line/muted,
--color-on-accent) and remove --mf-sidebar-bg (no importers) from
theme.css and tokens.ts. Scrollbar moves to tokens with a light-mode
variant.
Verified with npm run build (Tailwind compiles the @utility recipes
with responsive variants inside @apply).
Fix eslint (dead imports in liked), missing title size in MediaCard,
non-exclusive classes in the Home spotlight rows, typography in the
album delete modal, useless text-base on icon buttons (Sidebar,
Queue), and remove Badge.svelte (unused).
Bump MassTransit family to 8.5.10 (latest free/open-source patch on
the 8.x line; v9 requires a paid commercial license, so it's out of
scope). Align OpenTelemetry.Instrumentation.EntityFrameworkCore and
.Process prerelease versions with the rest of the OpenTelemetry 1.19.0
set. Microsoft.OpenApi and SixLabors.ImageSharp are left as-is: OpenApi
is already pinned to the latest version compatible with
Microsoft.AspNetCore.OpenApi's [2.12.0, 3.0.0) constraint, and
ImageSharp 3.x/4.x carry a commercial licensing model.
Drops every YouTube-backed route, proxy and type (external
albums/tracks, thumbnail proxy, youtube.ts) and simplifies
player/track/mix types to the local-only catalog now that the
backend contract dropped Source/ExternalId. Genre tiles on Explore
and "Populares esta semana" on Home stay as deliberate client-only
placeholders per product decision, just without the YouTube backing.
Also finishes the design-system unification pass: Home's three
hand-rolled track rows (Continuar escuchando, Playlist destacada,
Populares esta semana) now reuse the shared TrackTitleCell component
instead of duplicating cover+title+artist markup, and the orphaned
Rail.svelte (no importers) is removed.
Drops the YouTube-backed second catalog source entirely: the
Local/External split on Track/Album collapses into single concrete
entities, Artist/TrackArtist/ExternalTrack/ExternalAlbum and the
YouTube service/download pipeline (yt-dlp, MassTransit consumer,
routing slip) are deleted, and mixes now source discovery only from
local listening history. Includes the RemoveYouTubeIntegration EF
Core migration and matching Worker/deploy/compose cleanup (no more
yt-dlp/python/deno in the Worker image, no thumbnail-cache/YtDlp
config sections).
A code-review pass on the previous commit found a real bug: the explore
genre tiles used var(--mf-ink) as a decorative gradient endpoint, but that
token is meant for text-on-accent and flips to white in light mode,
turning the tiles solid white. Replaces it with a new, deliberately
theme-invariant --mf-tile-shade token (same category as --mf-cover-grad).
Also: raises CollectionHeader's meta-line contrast in light mode
(text-muted, ~3:1, to text-fg-2), makes its actions prop optional so
pages without conditional actions don't render an empty wrapper, moves
AccountMenu.svelte into $lib/components/ui/ per the repo's own
componentization rule, adds the aria-expanded TopBar's trigger was
missing relative to MobileHeader's, and migrates the profile page
(u/[id]/+page.svelte) onto CollectionHeader — a sixth duplicate of the
same header pattern that the previous commit touched but missed.
Migrates remaining one-off colors (bg-white/[N%], border-white/N, hardcoded
shadows/gradients) to the existing --mf-* tokens so light mode reacts
consistently everywhere, including a fix to --color-hover which was
hardcoded instead of pointing at --mf-surface-2. Extracts CollectionHeader
(album/playlist/mix/liked headers) and AccountMenu (TopBar/MobileHeader)
to remove five and two duplicated implementations respectively, and
normalizes inconsistent empty-state copy.
- Explore: replace per-kind colored badges/tints in search results
with the app's neutral accent, add an always-visible Usuarios chip,
and keep the top-result type label as plain text
- Move SearchBox into TopBar/MobileHeader as an inline debounced
search form, dropping the standalone SearchBox component
- Sync design handoff artboards with the current search UI
Backend:
- New Likes feature (toggle/get liked tracks) and endpoints
- User follow/unfollow, listening stats, public user profile
- Playlist visibility (public/private) support
- Various auth and DTO/response adjustments to support the above
Frontend (web-player):
- New design system pass: theme tokens/mode (light/dark), glass menu,
tabs bar, player dock/extras/queue components, mix tiles, artist link
- New routes: Liked, public user profile (/u/[id]), likes API proxy
- Search refactor: shared SearchBox component used by TopBar and
MobileHeader (search now reachable on mobile), live results as you
type instead of requiring Enter, dropped the "Buscando…" quick-result
preview
- Removed now-unused components (MobileNav, CoverBadge, MixBentoTile,
PlayPauseOverlay, SuggestionsTable, userDirectory)
- Design handoff reference docs added under web-player/design_handoff_musify_player
and web-player/docs/design-system-refactor-plan.md
Backend:
- Expose GET /config/playback so the frontend can detect whether
anonymous listening is enabled without requiring auth
- Wire anonymous access through track streaming and YouTube resolve flows
Frontend:
- Allow browsing/listening without a session when the backend enables it
- Redesign Inicio, Sidebar and top bar with a new dark theme, typography,
and layout (top bar with live quick-search, sticky/blurred on scroll)
- Populate Top música, Popular and Recomendados with real Musify +
YouTube Music data instead of placeholders
- Various shape, spacing, color and animation refinements across the
redesigned components
Same treatment as AlbumApplicationResponse, but Track is the cleaner
case: OwnerUserId (local-only) and ExternalId (external-only) are
both genuinely exclusive to one side, so the base carries neither and
is abstract — every real value is one of the two derived types.
TrackApplicationResponse (abstract, shared fields + FromEntity dispatch)
LocalTrackApplicationResponse (+ OwnerUserId)
ExternalTrackApplicationResponse (+ ExternalId)
Hit a real gotcha along the way: the response already had an explicit
Source property, which collides with the "source" discriminator STJ's
polymorphism support injects ("contains property 'source' that
conflicts with an existing metadata property name" — only surfaced at
runtime in the Api integration tests, not at build time). Fixed by
dropping the now-redundant explicit Source field entirely; the
discriminator already serializes the identical "Local"/"YouTube"
value under the same name, so the wire contract is unchanged. Updated
the two call sites that read .Source directly (TrackSearchItemResponse
and a playlist track filter that needed flatMap instead of
filter().map() to keep the narrowing across the chain).
AlbumApplicationResponse used to carry YouTubeAlbumId/ThumbnailUrl as
two always-present-but-usually-null fields for the sake of a single
flat shape. Since one of these fields IS genuinely exclusive to
external albums, an inheritance split reads better than the flattened
shape: AlbumApplicationResponse now holds only the fields shared by
every album, and ExternalAlbumApplicationResponse adds ExternalId
(renamed from YouTubeAlbumId, matching the source-generalized naming
used everywhere else) and ThumbnailUrl.
[JsonPolymorphic]/[JsonDerivedType] are required here, not optional:
without them System.Text.Json serializes strictly by the declared CLR
type at each call site (both the bare return type and nested inside
AlbumSearchItemResponse.Album), so an ExternalAlbumApplicationResponse
instance would silently lose its extra fields on the wire. This also
gives every response a "source" discriminator field for free,
consistent with AlbumSearchItemResponse.Source, and the generated
OpenAPI schema now models it as a proper oneOf/discriminator instead
of nullable fields.
Albums previously had no cover concept at all: no picture upload
flow, no GET /albums/{id}/cover, and AlbumApplicationResponse's
image-key fields were plumbed but never populated. Description,
Pictures and TrackCount already lived on the shared Album base entity
for both local and external albums, so unifying the cover story only
required building the missing local-album picture pipeline.
Backend, cloning PlayList's existing async picture-processing
architecture exactly (MassTransit routing slip + saga), but making
the picture mandatory instead of optional (matching Track's pattern):
- AlbumPictures moves from all-nullable to required fields.
- New AlbumConfiguration (routes/sizes), deliberately without
PlayList's preset-picture fallback since a picture is now required
up front.
- CreateAlbum now takes a mandatory PictureIntentId, validates and
consumes the upload intent, and kicks off the same
copy-to-final -> resize -> upload -> update-entity routing slip
PlayLists use, via a new AlbumProcessingState saga that marks the
album Failed on a picture-processing failure.
- UpdateAlbum takes an optional NewPictureIntentId to replace the
cover later.
- New GET /albums/{id}/cover and POST /albums/upload-picture
endpoints, mirroring the playlist ones.
- New EF migration for the AlbumProcessingState saga table.
Frontend:
- AlbumForm gains a cover dropzone, required on create and optional
on edit (via ImageDropzone's new `required` prop), uploaded through
the same presigned-upload helper playlists use.
- New /api/albums/{id}/cover proxy route.
- PlaylistArt gains a generic coverUrl prop so AlbumHeader and the
album list/detail cards render the real uploaded cover instead of
only the track mosaic fallback.
Delete-time picture cleanup for albums is intentionally left as a
follow-up, matching the existing gap in playlist deletion.
Removes the last YouTube-specific routes (/youtube/*) and merges them
into the general track/album/playlist endpoints, keyed by a `source`
string validated against TrackSource. This mirrors the earlier track
search merge for albums and playlist-track additions:
- GetAlbums now merges local albums with live YouTube Music search
results, paginated via a youtubeContinuationToken, deduped against
already-materialized ExternalAlbum rows.
- New GET /albums/external/{source}/{externalId} and
GET /tracks/external/{source}/{externalId}/stream replace the
YouTube-only equivalents.
- POST /playlists/{id}/tracks replaces the separate
.../youtube-tracks endpoint, accepting an optional Source/ExternalId
pair alongside TrackId.
- AlbumSearchItemResponse/AlbumsSearchResponse follow the same
discriminated-union + trailing-HasNextPage-field pattern already
used for track search, so HasNextPage stays a required field in the
generated OpenAPI schema.
- Frontend routes renamed accordingly (/albums/youtube/[albumId] ->
/albums/external/[source]/[externalId], etc.) with a single
/api/thumbnail proxy replacing /api/youtube/thumbnail.
Musify.Api.Endpoints.YouTubeEndpoints and the standalone
SearchYouTubeAlbums query are removed as a result.
A Compose Multiplatform app (mobile/) targeting Android, iOS, and desktop,
sharing one Kotlin codebase: OIDC login via PKCE against the same Zitadel
instance the web player uses (loopback redirect on desktop, a musify://
custom scheme on mobile), a token store per platform, and a first pass at
browsing/streaming tracks through the existing API.
deploy/compose.yml's zitadel-init gains a third OIDC app registration
("Musify Native", public client, no secret) alongside the existing API and
web apps, writing its client id to NATIVE_CLIENT_ID in the env file the same
way the other two already do.
Each .csproj is renamed to just the project's own name within its folder
(Core/Musify.Application/Musify.Application.csproj -> Application.csproj,
and so on for every Core/Hosts/Tests project) — the Musify.* folder name
already carries that information, so the file name was redundant. Explicit
<AssemblyName>/<RootNamespace> keep the compiled assembly and C# namespaces
unchanged, so this is a build-file-only rename, not a namespace migration.
Dockerfiles, Musify.slnx, and every ProjectReference are updated to match.
New Playback:AllowAnonymousListening / Playback:AnonymousFragmentSeconds
settings control whether a request without a session can stream at all,
and if so, whether it's limited to a fragment instead of the full track:
- GET /tracks/{id}/stream and GET /youtube/tracks/{videoId}/stream no
longer require authorization outright; the handlers gate on the config
instead, so both keep working exactly as before when it's off (the
default).
- The fragment cap is enforced by the Streaming Gateway, not the client:
the stream ticket now carries an optional maxBytes claim (computed from
AnonymousFragmentSeconds and the transcoder's known bitrate), and
TicketValidationMiddleware clamps the Range it forwards to SeaweedFS to
stay under it — synthesizing one if the request didn't send one, and
answering 416 outright if the requested range starts past the cap.
- A YouTube track that hasn't been provisioned server-side yet streams
straight from YouTube's CDN, bypassing the Gateway entirely — there's no
way to cap that, so an anonymous request for one is refused (409) instead
of silently handing out an uncapped stream.
- ListeningHistory has a non-nullable UserId, so anonymous plays simply
don't get recorded rather than trying to force a row through the FK.
Also fixes a real, pre-existing bug this surfaced: the AppSettings.Development.json
of the Api, Worker, and StreamingGateway all pointed StreamTicket/Workers
paths at "../../deploy/..." — one directory short of deploy/'s actual
location at the repo root relative to each project's own folder. Docker
never hit this (it mounts an absolute /keys path), so it had apparently
never been exercised via `dotnet run` before.
Applies the display typeface (already used for small section labels)
consistently to every major heading — page titles, hero titles on
album/playlist/mix pages, the home hero, the sidebar/mobile wordmark, and
empty-state titles — instead of only the smaller ones, fixing an
inconsistent visual hierarchy. Also fixes a couple of real bugs found along
the way: Input had a focus border color with no border width to show it,
Button/IconButton had no focus-visible ring at all, and SectionHeading's
letter-spacing only applied when it had an actions slot.
Button's secondary/subtle variants drop their harsh border and flat grey
hover for a softer accent-tinted wash. The accent (and the per-track
extracted accent) is desaturated for a calmer, more pastel feel without
touching lightness, so on-accent text contrast is unaffected.
The login screen gets the same treatment plus a subtle ambient glow (reusing
the home page's existing accent-gradient technique) and a fluid,
viewport-scaled headline instead of a few fixed breakpoints, so it fills the
available space on wide screens instead of staying pinned to one size.
GET /tracks now merges the local catalog page with a live YouTube Music
search (deduplicated against tracks already provisioned locally) whenever a
name filter is given, appending the YouTube hits after the local matches and
carrying a continuation token for further pages. Each item is tagged with its
source via the new TrackSearchItemResponse/TracksSearchResponse shapes,
wrapping the existing TrackApplicationResponse or a raw YouTubeSongResult so
neither type had to change.
GET /youtube/search is removed along with its now-unused handler; the
web-player's explore page, its /api/tracks proxy, and the YouTube filler
helper are updated to call the combined endpoint instead of hitting the two
separately.
- Remove all // and /// comments from the backend test suite.
- Replace hardcoded normalized-form string literals (e.g. NormalizedTitle/
NormalizedName duplicating a title/name in upper case) with a variable
plus .ToUpperInvariant(), so the two values can't drift apart.
Installed skills for the SvelteKit/Tailwind/Vite stack under
web-player/.agents/skills (source of truth) with web-player/.claude/skills
symlinked to it for tool compatibility, plus skills-lock.json tracking
each skill's registry source and content hash.
Converts all 73 test source files from file-scoped (namespace X;) to
block-scoped (namespace X { ... }) declarations, re-indenting their
contents accordingly. Matches the existing convention already used in
several production files (e.g. Musify.Infrastructure.Configuration,
Musify.Application.Contracts).
Mechanical change only, done with a script, verified with a full
rebuild (0 warnings, 0 errors) and test run (257/257 passing).
- YouTubeConfiguration.Enabled (default true, Infrastructure): single
switch for the whole source
- DisabledYouTubeMusicService: null-object IYouTubeMusicService that
fails every call with Forbidden, registered instead of the real one
when disabled (AddYouTubeMusicService) so no client is ever built
- AppSettings.json (Api + Worker): document YouTube.Enabled explicitly;
overridable via YouTube__Enabled env var like every other section
- CurrentUser.cs: small unrelated cleanup, collapse the IsAuthenticated
computation to a single null-coalescing expression
Search, albums, stream resolution and adding a new YouTube track all
surface as 403 Forbidden through the existing ErrorOr -> HTTP mapping.
Daily mix generation already treated a YouTube search failure as "no
YouTube candidates" and keeps working with local-only candidates —
added a test locking that in. Already-downloaded YouTube tracks are
unaffected since playback never goes through IYouTubeMusicService.
257/257 tests passing (7 new), 0 build warnings.
- Directory.Packages.props: xunit 2.9.3 -> xunit.v3 4.0.0, bump
xunit.runner.visualstudio to the matching 4.0.0
- All 5 test csproj: xunit -> xunit.v3 package reference, add
<OutputType>Exe</OutputType> (v3 test projects are standalone
executables)
- backend/global.json: opt dotnet test into the new MTP-native mode
(.NET 10 SDK removed the old VSTest bridge for MTP-based test
projects like xunit v3)
- IAsyncLifetime implementations (HandlerTestBase, ApiTestFixture,
InfrastructureTestFixture, StorageServiceTests): v3's IAsyncLifetime
now IS IAsyncDisposable, so InitializeAsync/DisposeAsync return
ValueTask instead of Task. ApiTestFixture specifically now overrides
WebApplicationFactory.DisposeAsync instead of implementing
IAsyncLifetime.DisposeAsync explicitly, since v3 collapses both to
the same single DisposeAsync slot
- Replaced CancellationToken.None with TestContext.Current.CancellationToken
across the suite (a v3-only API) and added it to every call that
was silently omitting a CancellationToken argument, per the new
xUnit1051 analyzer warnings that came with the v3 package
Verified: dotnet build (0 warnings, 0 errors) and dotnet test, 250/250
passing under the new MTP runner.
- StorageServiceTests: replace out-param + manual dispose with IAsyncLifetime
- PictureServiceTests: Assert.True bound checks -> Assert.InRange
- CreateAlbumCommandHandlerTests: assert the specific NotFound error type
instead of just IsError, matching what the test name promises
- CreateAlbumRequestValidatorTests: replace a boundary Theory that computed
its expected result inline with explicit Facts against the real
AlbumReleaseYear constants
- Remove unused using directives across a handful of production and test
files found during the review
Full suite verified green: 250/250 tests passing, 0 build warnings.
Second pass on backend/Tests/, covering what Domain+Application (the first
pass) deliberately left out — the parts that talk to real infrastructure:
Musify.Infrastructure.Tests Database/migrations, StorageService,
StreamTicketService, AuditableEntityInterceptor,
PictureService, SingleFlightCache,
PlayListPresetSeeder.
Musify.Api.Tests Real HTTP endpoints via WebApplicationFactory
(routing, auth, ValidationFilter, ErrorOr->HTTP
mapping), plus isolated unit tests for
ErrorOrHttpExtensions, CurrentUser and the
FluentValidation validators.
Musify.StreamingGateway.Tests TicketValidator (RS256) and
TicketValidationMiddleware (path traversal,
prefix boundary, ticket extraction).
Musify.Worker gets no test project: its Program.cs is pure DI/host wiring
(Hangfire, MassTransit, jobs); the logic it runs lives in Musify.Infrastructure,
already covered there.
Per the user's direction, the parts that touch real infrastructure use
Testcontainers instead of fakes: a real Postgres (Testcontainers.PostgreSql)
for Infrastructure.Tests and Api.Tests, and — matching deploy/compose.yml
exactly (chrislusf/seaweedfs:latest, same startup command), not MinIO — a
real SeaweedFS container for StorageService. Api.Tests boots the actual
Musify.Api host against that Postgres (real routing/auth/validation) but
substitutes the services that talk over the network (storage, YouTube, the
message bus, stream-ticket signing) with NSubstitute fakes, and swaps the
JwtBearer scheme for a test-only header-based one (FakeAuthenticationHandler)
so tests don't need a reachable Zitadel. Application.Tests' approach — a real
DbContext (SQLite in-memory) rather than mocking IDatabase, since it exposes
DbSet<T> directly and handlers compose real LINQ queries against it — carries
over into Infrastructure.Tests/Api.Tests via real Postgres instead.
Testing against the real backend (not a fake) found two genuine production
bugs, both fixed here:
- StorageService.RemoveFolderAsync threw NullReferenceException against
SeaweedFS: its DeleteObjects response omits the <Error> list entirely when
nothing failed, which the AWS SDK deserializes as null rather than an empty
list (real AWS S3 always returns one). Now treats null as no errors.
- AuditableEntityInterceptor never bumped UpdatedAt on a normal update (load,
mutate a property, SaveChanges) — only on insert. SavingChanges(Async) fires
before EF's own automatic change detection for that save, so an entity
modified through a plain property setter still reported EntityState.Unchanged
inside the interceptor. Now calls ChangeTracker.DetectChanges() explicitly
first, which is the documented fix for exactly this interceptor pattern.
Also required to make the Api host testable: Program.cs now ends with `public
partial class Program;` (WebApplicationFactory<Program> needs the top-level-
statements Program class to be public — no behavior change), and
Directory.Packages.props gains Microsoft.AspNetCore.Mvc.Testing, Testcontainers
and Testcontainers.PostgreSql.
249 tests total across all five projects, all green: `dotnet test
backend/Musify.slnx` (needs Docker running for Infrastructure.Tests and
Api.Tests).
Fixes: ResolvePackageAssets fails with "Unable to find fallback package
folder 'D:\Microsoft Visual Studio\Shared\NuGetPackages'".
That folder comes from a machine-wide Visual Studio installer config
(C:\Program Files (x86)\NuGet\Config\Microsoft.VisualStudio.FallbackLocation.config),
not from anything in this repo — it points at a fallback package cache on
whatever drive VS was originally installed on, and NuGet fails outright if
that path doesn't exist on the current machine. nuget.config already had
<clear/> under packageSources for the same reason (pin restore to nuget.org
only); it just didn't do the equivalent for fallbackPackageFolders. Restore
and build now depend only on this file, not on machine-specific VS install
history.
Two xUnit projects, wired into Musify.slnx under a /Tests/ folder that
mirrors Core/ and Hosts/:
Musify.Domain.Tests Value-object logic (TrackAudio/TrackPictures'
IsProcessed/IsFailed/IsInProgress). Entities are
otherwise anemic EF models with no behavior to
test.
Musify.Application.Tests All ~45 Application handlers and services
(Albums, Tracks, PlayLists, Users, Mixes,
YouTube, plus TrackStreamIssuer,
UploadIntentValidator, YouTubeTrackProvisioner).
IDatabase exposes DbSet<T> directly, so handlers compose real LINQ queries
against it — that can't be expressed with a mock (no IQueryable provider
behind one). TestSupport/TestDatabase.cs is instead a real DbContext on a
private SQLite in-memory connection per test (fresh per test since xUnit
instantiates the test class per test method): fast, no external dependency,
and — unlike EF Core's InMemory provider — SQLite enforces real foreign keys
and supports transactions, which two handlers need. External dependencies
(IStorageService, IEventBus, IYouTubeMusicService, ...) are substituted with
NSubstitute.
TestSupport/TestEntities.cs and TestConfigurations.cs build fully-populated
domain entities and configuration POCOs with sensible defaults for every
required member, so no test method needs to fill in properties it doesn't
care about, and no builder ever hands back null.
Also, needed to make the Application layer itself testable without a real
Postgres or user-secrets:
- DatabaseDesignTimeFactory now falls back to the Database__ConnectionString
env var, and DesignSettings.json is optional — unblocks the `migrate`
one-shot container from deploy/compose.yml, which hit the same gap.
- Directory.Packages.props: xunit, xunit.runner.visualstudio, NSubstitute,
Microsoft.EntityFrameworkCore.Sqlite (pinned to the same 10.0.8 as the rest
of EF Core), Microsoft.NET.Test.Sdk, coverlet.collector. Also pins
SQLitePCLRaw.bundle_e_sqlite3 to 2.1.13 — EFCore.Sqlite 10.0.8 pulls 2.1.11
transitively, which has a known high-severity advisory (GHSA-2m69-gcr7-jv3q).
- backend/.dockerignore excludes Tests/: no application Dockerfile needs it
in its build context.
162 tests, all green: `dotnet test backend/Musify.slnx`.