- Move all .NET (6 projects, solution, Directory.*.props, nuget.config) into backend/ so the monorepo root can host non-.NET projects later - Remove throwaway test artifacts: player.html, pl.json - Trim dead Flutter rules from .gitignore Build from backend/Musify.slnx: 0 warnings, 0 errors.
47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using Musify.Domain.ValueObjects;
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namespace Musify.Domain.Entities
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{
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[Table("UploadIntents")]
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public class UploadIntent
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{
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[Key]
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public Guid Id { get; set; } = Guid.NewGuid();
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[Required]
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public required long UserId { get; set; }
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[Required, MaxLength(128)]
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public required string Bucket { get; set; }
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[Required, MaxLength(512)]
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public required string Key { get; set; }
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[Required, MaxLength(128)]
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public required string ObjectName { get; set; }
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[Required, MaxLength(128)]
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public required string ContentType { get; set; }
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public long? ExpectedSizeBytes { get; set; }
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[Required]
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public UploadIntentPurpose Purpose { get; set; }
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[Required]
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public UploadIntentStatus Status { get; set; } = UploadIntentStatus.Issued;
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[Required]
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public DateTime ExpiresAt { get; set; }
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[Required]
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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[ForeignKey(nameof(UserId)) ]
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public User User { get; set; } = null!;
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}
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}
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