Files
Musify/backend/Musify.Domain/Entities/Track.cs
T
Admin cdf89dc632 feat(backend): add Artist entity and track ownership
Track.Artist was a plain string snapshot with no identity, and
UserHasTrack doubled as both "in my library" and "I own this",
conflating collection membership with administrative ownership.

Introduce Artist/TrackArtist to give artist credits their own
identity (needed so YouTube tracks with multiple credited artists,
and future renames, can be modeled), and Track.OwnerUserId to
represent ownership explicitly (local tracks only, enforced by a
check constraint). CreateTrack now provisions the uploader's Artist
row and links it via TrackArtist; DeleteTrack authorizes against
OwnerUserId instead of any UserHasTrack row.
2026-07-17 17:55:32 +02:00

99 lines
3.0 KiB
C#

using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Diagnostics.CodeAnalysis;
using Musify.Domain.Abstractions;
using Musify.Domain.ValueObjects;
namespace Musify.Domain.Entities
{
#pragma warning disable CS8618
public class Track : IAuditable
{
[Key]
public Guid Id { get; set; } = Guid.NewGuid();
[Required]
[MaxLength(50)]
public required string Title { get; set; }
[Required]
[MaxLength(50)]
public required string NormalizedTitle { get; set; }
[Required]
public int Duration { get; set; }
[MaxLength(200)]
public string? Artist { get; set; }
public long? OwnerUserId { get; set; }
[Required]
public TrackSource Source { get; set; } = TrackSource.Local;
[MaxLength(16)]
public string? ExternalId { get; set; }
[Required]
public bool DownloadRequested { get; set; } = false;
[MaxLength(64)]
public string? OriginalPictureName { get; set; }
[MaxLength(64)]
public string? SmallPictureName { get; set; }
[MaxLength(64)]
public string? MediumPictureName { get; set; }
[MaxLength(64)]
public string? LargePictureName { get; set; }
[MaxLength(64)]
public string? OriginalAudioName { get; set; }
[MaxLength(64)]
public string? AudioFolderName { get; set; }
[Required]
public ProcessingStatus PicturesProcessingStatus { get; set; } = ProcessingStatus.Pending;
[Required]
public ProcessingStatus AudioTranscodeProcessingStatus { get; set; } = ProcessingStatus.Pending;
[Required]
public LifeCycleStatus LifeCycleStatus { get; set; } = LifeCycleStatus.Active;
[Required]
public int RetryCount { get; set; } = 0;
public DateTime? LastRetryAt { get; set; }
[Required]
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
[Required]
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
[ForeignKey(nameof(OwnerUserId))]
public User? Owner { get; set; }
public ICollection<UserHasTrack> UserTracks { get; set; } = new List<UserHasTrack>();
public ICollection<PlayListHasTrack> PlayListTracks { get; set; } = new List<PlayListHasTrack>();
public ICollection<ListeningHistory> ListeningHistories { get; set; } = new List<ListeningHistory>();
public ICollection<TrackArtist> TrackArtists { get; set; } = new List<TrackArtist>();
[NotMapped]
[MemberNotNullWhen(true, nameof(SmallPictureName)) ]
[MemberNotNullWhen(true, nameof(MediumPictureName)) ]
[MemberNotNullWhen(true, nameof(LargePictureName)) ]
public bool IsPicturesProcessed => PicturesProcessingStatus == ProcessingStatus.Completed;
[NotMapped]
[MemberNotNullWhen(true, nameof(AudioFolderName)) ]
public bool IsAudioProcessed => AudioTranscodeProcessingStatus == ProcessingStatus.Completed;
}
}